Full notes
Full Terraria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
1.3.4, is now live! This update opens a portal in Terraria and brings Dungeon Defenders 2 content, including a new NPC, an event, weapons, vanity, and more! We've also introduced the ability to toggle on/off the visual effects and new water visuals. You can check out the complete changelog below for a complete list of additions and new features. The Re-Logic team had an incredible time working with our new friends at Trendy Entertainment as part of this Terraria/Dungeon Defenders II cross-over. We are so excited to see the Dryad continue her journey in Etheria, and would like to thank the Trendy team for the amazing work they did bringing the Terraria creatures and Dryad to life in 3D! On our side, the opportunity to touch on Tower Defense style gameplay and the invaluable inspiration we got from DD2 was essential to our teams (and Terraria's) growth. If you'd like to check out more about the DD2 side of the update, visit https://dungeondefenders.com/2/blog/141405/the-terraria-crossover-is-here As always, this content is absolutely free to anyone who already owns Terraria on Steam. Changelog: Features - Dungeon Defenders 2 Cross-Over Invasion Invasion event featuring enemies, weapons, and gameplay mechanics inspired by Etheria - the Dungeon Defenders 2 universe This event will play like no other in Terraria - featuring a brand new mechanic where you protect an artifact from invading enemies with the help of a unique defensive structure system Multi-tiered event allows players at multiple points in the game to experience scaling difficulty, with corresponding loot Enjoy rewards in the form of armor, weapons, pets and more, all straight from the Dungeon Defenders 2 universe! - The Tavernkeep, a new NPC from the Dungeon Defenders universe, has arrived. He will be offering a variety of Etherian loot and gear in exchange for an exclusive currency earned by playing the new invasion! - Completely redesigned liquid visuals. Enjoy the ripples and waves, as the player, enemies, and projectiles now have a visible impact when they enter and move through water - The Blizzard weather event now has a new, unique ambient sound when active - Toggles for recently-added visual and water effects that will allow players to balance beautiful visuals and performance to fit their preferences - A new ability for Summoner players to direct their minions to attack a specific target - An experimental new world seed feature (This will be inactive by default, see below in the Changes section for more details) New Items - Four new sentry summons, each of which has three tiers of potency - Ten new weapons - Eight new armor sets - Five new accessories - Two new pets - One new light pet - Three new boss masks and trophies - Two new decorate furniture items - One brand new “Personal Safe” style furniture item, in the style of the Piggy -Bank and Safe - A brand new currency which can be spent with the Tavernkeep for much of the above New Enemies - Ten new enemies, many of which can become visibly (and mechanically) more powerful as gameplay progresses - Two new invasion style mini-bosses One new boss Other - One new soundtrack based on the Dungeon Defenders 2 OST, complete with a matching Music Box - Over 200 new sound effects inspired and adapted from Dungeon Defenders 2 Changes - The way Sentry Summons function has been changed somewhat. - Outside of the DD2 Invasion event, you now have a limit of one sentry summon at a
Source
Changelog.gg summarizes and formats this update. How we read updates.
