Full notes
Full Terraria update
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What changed
- Gameplay
- Workshop
- UI and audio
- Server
NPC’s - There are thirty-six new monsters! - The underworld has a new master, the Wall of Flesh. Defeating him will unlock new challenges for your world. - There are three harder versions of the older bosses. - There are now three new friendly NPC’s that can be rescued after specific conditions are met. - The Dryad will now tell you the percentage of Corruption vs. Hallow in the world. - Made several small changes to allow for better underground cities: - New NPCs will spawn in their homes underground, instead of on the surface. - Worms will no longer spawn when near a friendly NPC. - Underground towns will now reduce, and eventually stop, enemy spawning.
Items - Added thirty-nine statues that are scattered around the world. Some of them do special things when activated with mechanics! - Star Cannon : Shoots faster. - Sandgun : Sand shot from it does more damage, and it shoots faster. - Blowpipe : Now listed as ranged. - Goblins no longer drop rocket boots during an invasion. Instead they are sold by a new NPC that can be rescued underground after the player has defeated the Goblin Army. - Boomerang type weapons are listed as melee. - Added four new armor sets. Each set has different helms that give bonuses to melee, ranged, or magic, respectively. - There are twenty-one new accessories. - Weapons and accessories can now have random conditions that modify their stats. These conditions can be changed for a price by visiting a new NPC. - The crafting requirements for Molten and Jungle gear have been reduced. - Some accessories can now be combined at a Tinkerer’s Workshop. - Colored Torches can now be crafted out of Gems and Torches. - Added Mannequins that are crafted out of wood. Place armor on them for decoration/storage. - Added the Wrench to place wires. - Added Wire Cutters to remove wires. - Added Pressure Plates, Switches, and Timers to activate devices. - Added Music Boxes that record and play in-game music. - Added Pumps to transport liquids. - Added loads of other new items and weapons waiting to be found! - Putting the Guide Voodoo Doll in lava is now a bad idea...or is it?
Lighting / Display - Terraria now has smooth, colored lighting! You can toggle between the four lighting modes: Color, White, Retro, and Trippy in the Options Menu or by pressing F7. - Made several lighting and display optimizations to increase game performance. - Added automatic graphic quality adjustment based on the game’s frame rate. This setting can be toggled in the Options Menu.
Multiplayer - Fixed a problem with item syncing for newly connected players. - Fixed a bug that caused graphical issues for player’s using automatic weapons. - Added a limit to how often the server can broadcast NPC update packets. This prevents NPC’s from trying to update every cycle which would cause massive amounts of lag. - Reduced the amount of data needed to transmit tiles down to 25%. - The server now only broadcasts tile data to the players who need it. - The server now withholds some NPC, player, and projectile packets based on player distance from them. - Fixed a bug where water is consumed when a player cures Corruption with Purification Powder while standing in water.
World - Above ground tunnels may now be created during world gen. - Smashing Demon Altars with a special item will cause new ore to appear around the world. - Defeating the hell boss will now increase the
Source
Changelog.gg summarizes and formats this update. How we read updates.
