Full notes
Full Terralora update
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What changed
- Performance
Terralora changes
Increased kb resistance on some floating enemies. - Collectibles now check a 3x3 grid around them for ground tiles. - Chests now spawn their collectibles towards you. - Restart run button should now properly reset the player - Silver Chests can now drop their special set of consumables. - Changed the system for checking if you're allowed to teleport to a room. - Reworked See Through Goggles. - Rebalanced Silk Staff. - Fixed some enemies starting in their stun state when they spawned. - Dashing doesn't cancel attacks anymore you just can't start new ones. - Fixed resistance blessing not being a permanent health upgrade. - Decorated Aerloft . - Added Tracker Bryce to the Aerloft hub, he keeps track of your stats like number of runs, wins, losses, etc. - Tweaked the UI of prompts a bit so it's easier to click the buttons. - Made some edits to the loading file state to prevent oddities. - Reduced rod's range slightly. - Changed the door locations on Nyx's bedroom so you won't get stuck walking into the bed, and also added another failsafe . - Added back the blessing poups when you activate one so you know what they do. - Fixed healthbar sometimes not properly updating when your max health changed. - Added Cursed Item mechanic, you cannot unequip cursed items. It's only going to be for specific items. - Reworked Back Cracker. It reduces your max health by a flat 3, but increases your attack speed by 40% and is a cursed item. - Reducing your max health below your current health will now also lower your current health, it won't stay over. - Fixed a rare crash with projectile size changes. - Ring type items like nightring should always render behind the player. - Fixed missing apostrophes, the font wasn't missing the character it was just a special character for some reason
Source
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