What changed
1 fix0 additions0 changes0 removals
fixedThese are the fixes: - Disappearing items (typically interacting w/ spaceship) - Dropping an item on an item. - Crafting wasn't always using all the required materials. - Volume controls for music and effects (turn down the breathing!) - Confirmation dialogs for save/load/new and exit game. - Thread timing causing jitter on some PCs. (This change also improves FPS). - Tool tip flickering for some folks - Placing building materials, this works way better now. - I toned down radiation posioning by 25%, alot of folks were having a difficult start. - Harvesting dead immature plants, these no longer come back alive, they turn into dead plant matter. - Tooltips for using an equipped tool, had an incorrect information issue w/ dead plants. - Save game, there was a situation where a save would not correctly save a tool. This has been fixed. Also, the code, upon a game load, checks for this error and then auto-fixes the tool, so any saved games with this problem should be fixed and work correctly. - Saved file screenshot size has been changed, this fixes an issue w/ anti-aliasing. - Added memory checks on new game and load game. - Mesh objects flickering
Terraformer Expedition to Mars changes
fixedThese are the fixes: - Disappearing items (typically interacting w/ spaceship) - Dropping an item on an item. - Crafting wasn't always using all the required materials. - Volume controls for music and effects (turn down the breathing!) - Confirmation dialogs for save/load/new and exit game. - Thread timing causing jitter on some PCs. (This change also improves FPS). - Tool tip flickering for some folks - Placing building materials, this works way better now. - I toned down radiation posioning by 25%, alot of folks were having a difficult start. - Harvesting dead immature plants, these no longer come back alive, they turn into dead plant matter. - Tooltips for using an equipped tool, had an incorrect information issue w/ dead plants. - Save game, there was a situation where a save would not correctly save a tool. This has been fixed. Also, the code, upon a game load, checks for this error and then auto-fixes the tool, so any saved games with this problem should be fixed and work correctly. - Saved file screenshot size has been changed, this fixes an issue w/ anti-aliasing. - Added memory checks on new game and load game. - Mesh objects flickering
These are the fixes: - Disappearing items (typically interacting w/ spaceship) - Dropping an item on an item. - Crafting wasn't always using all the required materials. - Volume controls for music and effects (turn down the breathing!) - Confirmation dialogs for save/load/new and exit game. - Thread timing causing jitter on some PCs. (This change also improves FPS). - Tool tip flickering for some folks - Placing building materials, this works way better now. - I toned down radiation posioning by 25%, alot of folks were having a difficult start. - Harvesting dead immature plants, these no longer come back alive, they turn into dead plant matter. - Tooltips for using an equipped tool, had an incorrect information issue w/ dead plants. - Save game, there was a situation where a save would not correctly save a tool. This has been fixed. Also, the code, upon a game load, checks for this error and then auto-fixes the tool, so any saved games with this problem should be fixed and work correctly. - Saved file screenshot size has been changed, this fixes an issue w/ anti-aliasing. - Added memory checks on new game and load game. - Mesh objects flickering