In this update1
Full notes
Full Terrafactor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Events
- Balance
- Fixes
Terrafactor changes
Ayo!
This update focuses on bug fixes, quality of life, stability, and some overall balancing.
If you run into any issues, let me know in the Discord
Up next I'll be tackling Major Update #1, see you soon!
-randy
v0.27
Changes:
Glowshroom and Copperwood Trees can now be accelerated with different soil types
Alchemy Altar will now unlock all alchemy recipes once placed
Torch anti-mob-spawn radius changed from 3 -> 5 tiles
Alchemy crafting sound effect range has been reduced
Starting quests adjusted to make it more clear that you can feed plants into the hole to get void shards
Excavators now accept Speed Modules
Quests rewards need to be manually claimed at the hole
Health will slowly regenerate when not in combat
Fixes:
Generators will now put all of their power into Batteries first
World-generated Slime Spores no longer spawn in lit areas
Tesseracts will now pass power to adjacent Tesseracts
Barrel upgrades preserve contents
Fixed trees not growing off-screen
Fixed a bug where Portals were craftable despite being in-development content (portals aren't finished yet, if you've made them already enjoy your contraband! They'll likely be reworked in an upcoming update)
Splitters now show an interaction highlight
Fix attempt for light flickering in large worlds
Red Orchid sprites are now properly centered
UI:
Inventory is now visible in the crafting menu
Overhauled the world lister menu
Added a world version upgrade notice
Added a world loading progress bar
Indicator for when a backup is about to happen (so that the 'random freeze' is more clear)
Fullscreen toggle is now in the settings menu
Balancing:
Doubled the amount of Gold Dust you get from gold rocks and increased their spawn rate by 50%
Reduced the cost of various quests in Age II
Reduced the amount of steps in the Age I tech tree
Moved Tesseract into Age II
Slime Spores will now spawn in new chunks immediately
Reduce Copper Coil requirement in Power Pole crafting from 8 -> 2
Engine Changes:
Backup interval changed from 5mins -> 20mins
Worlds are now stored as a single .tfworld file instead of a folder. This decreases the chance of world corruption during saves.
Corrupt worlds will now attempt an auto-repair on load
Source
Changelog.gg summarizes and formats this update. How we read updates.
