In this update2
Full notes
Full Terracards update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, Terracards players! We're grateful for all the feedback received thus far. Exciting news: another update packed with fixes is now live!
What changed
- Gameplay
- Performance
- Fixes
Terracards changes
✨ What's New?
✨ There's a new animation when spawning items; check it out!
💸 The animated gold counter is back!
🧑💻 We added a new "developer console"; press F2 to access it.
🏆 The Good Planning achievement has been updated. Make sure to review the new condition!
🛠️ Fixes
✨ Fixed a crash that could occur through the Perk Selection screen.
🏰 Addressed a memory leak when placing three or more structures on a single island. (Especially noticeable with the Centrifuge)
🐇 Resolved crashes caused by bunnies and wolves.
🦀 Fixed issues with Crab, King Crab, and Giant Sheep not consuming food correctly.
🐟 Fixed the Fisherman's Hut not functioning properly.
👁️🗨️ Corrected the display of animal costs in the "farm information" panel when hovering over structures.
💬 Fixed the display of "SAVE_THE_ANIMALS_CONDITION_3" to show the condition correctly.
We hope this update brings more stability to the game. Thank you for your patience and enjoy playing! 👋😁
Source
Changelog.gg summarizes and formats this update. How we read updates.
