Repeated intro
What changed
0 fixes1 addition3 changes0 removals
- Compatibility
- UI and audio
- Maps
- Gameplay
changedI am happy to announce that there has been a significant progress towards the first closed beta scheduled for the next month. There are still some bugs and areas to polish, so first to play should already get a product where most obvious issues are worked through.
addedSome of the areas that have been improved lately are: - There are now 30+ enemies within the game with different abilities and strengths. - UI improvements - Balancing of the XP system - Design of the first set of maps - Updates to the combat system - Hired artist created new box art - Expanded bestiary
changedSome of the items from to-do list are: - enemies dealing damage to other enemies - directional blocking for the shield - achievements - maps polish - various fixes
changedStay tuned for the next update.
Terra Ventura changes
changedI am happy to announce that there has been a significant progress towards the first closed beta scheduled for the next month. There are still some bugs and areas to polish, so first to play should already get a product where most obvious issues are worked through.
addedSome of the areas that have been improved lately are: - There are now 30+ enemies within the game with different abilities and strengths. - UI improvements - Balancing of the XP system - Design of the first set of maps - Updates to the combat system - Hired artist created new box art - Expanded bestiary
changedSome of the items from to-do list are: - enemies dealing damage to other enemies - directional blocking for the shield - achievements - maps polish - various fixes
changedStay tuned for the next update.
I am happy to announce that there has been a significant progress towards the first closed beta scheduled for the next month. There are still some bugs and areas to polish, so first to play should already get a product where most obvious issues are worked through.
Some of the areas that have been improved lately are: - There are now 30+ enemies within the game with different abilities and strengths. - UI improvements - Balancing of the XP system - Design of the first set of maps - Updates to the combat system - Hired artist created new box art - Expanded bestiary
Some of the items from to-do list are:
- enemies dealing damage to other enemies
- directional blocking for the shield
- achievements
- maps polish
- various fixes
Stay tuned for the next update.
Regards