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Steam News29 August 20241y ago

Vita Nova v1.1.8

Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.

Full notes

Full Terra Nil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
removedImprove animal movement Fix animals turning on the spot Birds no longer turn in mid flight Animals don’t try to path over tiles they can’t walk on Reduce animal foot sliding
addedImprove the new game experience Disable hints entirely Stagger tutorials better Remove the first animal tutorial The first animal that spawns in each map looks for an ideal location Make wildlife bridges and sonic pulse have unlock conditions Make intro page appear correctly on game start
addedAdd an option to disable tooltips when using building abilities
addedAdd debug option to allow silos to recycle monorail pylons
removedRemove the kelp forest hard requirement from sea otters

Terra Nil changes

removedImprove animal movement Fix animals turning on the spot Birds no longer turn in mid flight Animals don’t try to path over tiles they can’t walk on Reduce animal foot sliding
addedImprove the new game experience Disable hints entirely Stagger tutorials better Remove the first animal tutorial The first animal that spawns in each map looks for an ideal location Make wildlife bridges and sonic pulse have unlock conditions Make intro page appear correctly on game start
addedAdd an option to disable tooltips when using building abilities
addedAdd debug option to allow silos to recycle monorail pylons
removedRemove the kelp forest hard requirement from sea otters

Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.

Changelog:

  • Improve animal movement

    • Fix animals turning on the spot

    • Birds no longer turn in mid flight

    • Animals don’t try to path over tiles they can’t walk on

    • Reduce animal foot sliding

  • Improve the new game experience

    • Disable hints entirely

    • Stagger tutorials better

    • Remove the first animal tutorial

    • The first animal that spawns in each map looks for an ideal location

    • Make wildlife bridges and sonic pulse have unlock conditions

    • Make intro page appear correctly on game start

  • Replace “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons

  • Add an option to disable tooltips when using building abilities

  • Add debug option to allow silos to recycle monorail pylons

  • Remove the kelp forest hard requirement from sea otters

  • Free Lives

Source

Steam News / 29 August 2024

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