Full notes
Full Terra Nil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Terra Nil changes
Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.
Changelog:
Improve animal movement
Fix animals turning on the spot
Birds no longer turn in mid flight
Animals don’t try to path over tiles they can’t walk on
Reduce animal foot sliding
Improve the new game experience
Disable hints entirely
Stagger tutorials better
Remove the first animal tutorial
The first animal that spawns in each map looks for an ideal location
Make wildlife bridges and sonic pulse have unlock conditions
Make intro page appear correctly on game start
Replace “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons
Add an option to disable tooltips when using building abilities
Add debug option to allow silos to recycle monorail pylons
Remove the kelp forest hard requirement from sea otters
Free Lives
Source
Changelog.gg summarizes and formats this update. How we read updates.
