Full notes
Full Terra Feminarum update
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What changed
- Gameplay
- Performance
Terra Feminarum changes
New Features:
NOVICE mode has been added to the game. It's finally possible to experience the mystery behind the dimming northern lights in a beginner friendly enviroment!
Loading time at the games startup has been improved.
Gameplay Changes:
- SPECIAL"charge time" for unleashing the special attack has been removed (when at full mana).
SPECIAL: Unleashing the full power triggers full powered protective barrier now.
SPRINT is now usable from the start of the game (needed to unlock via upgrade before).
Invulnerable time after player death/respawn has been increased slightly.
PLAYER to ENEMY collision has been removed.
- Chapter 2Warning telegraphs has been added to the unexpected enemy attacks.
- Chapter 2 & Chapter 4Bullet visibility has been improved.
- Chapter 3 boss (spellWhisk of Mortals): Spell has been adjusted to be more fair.
- Chapter 4 boss (spellRiptide): Spell has been adjusted to be more fair.
- Chapter 6 boss (spellCrusaders Mantle): Bullet visibility has been improved (stars).
Bug Fixes:
The game can be paused by pressing start (issue was affecting joysticks).
Global score screen shows all 10 results now.
Other:
The way how the save system works in the game engine has been changed for inevitable reasons. Because of the changes the old save files are not compatible with the version 1.5. We worked hard to avoid the loss of the player progress but we couldn't make it. We are deeply sorry for all the progress that has been lost. This issue does not affect the steam achievements or steam leaderboards.
Source
Changelog.gg summarizes and formats this update. How we read updates.
