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Steam News12 July 20241y ago

Game Update v33

Attention all Heirs! Today's update was mostly centered around the unification of the camera system between the dropship and the city gameplay.

Full notes

Full Terra Exodus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
changedToday's update was mostly centered around the unification of the camera system between the dropship and the city gameplay.
changedThis comes with a variety of polishing side effects, such as cleaning up situations where the camera could cut through the ship, or snap unexpectedly from old locations. The camera has also been set up to allow a few degrees of rotation when using a controller with the controller thumbsticks. This isn't intended to be a gameplay tool, but more for those a bit more curious about the environment, and to emphasize that the d-pad is required for gameplay.
removed[ CONTROLS ] - Camera can be slightly directed with controller thumbsticks - Enable mouse usage in settings menu in the city - Improved mouse interaction with situation table cities hovering - Can no longer issue Recall commands at the end of the round
added[ HUD AND MENUS ] - Prevent camera snapping between menus and locations of the dropship - Added small menu closing animations between areas of the dropship - Adjustments to camera pathing between dropship locations - Removed camera rotation from Situation Table when highlighting cities - Show and hide generator prompts only when not locked down
removed[ MISC ] - Potential fix for in-world Codex menus being out of view at some resolutions - Can no longer surrender the city before the Heir has reached the city

Attention all Heirs!

Today's update was mostly centered around the unification of the camera system between the dropship and the city gameplay.

This comes with a variety of polishing side effects, such as cleaning up situations where the camera could cut through the ship, or snap unexpectedly from old locations. The camera has also been set up to allow a few degrees of rotation when using a controller with the controller thumbsticks. This isn't intended to be a gameplay tool, but more for those a bit more curious about the environment, and to emphasize that the d-pad is required for gameplay.

[ CONTROLS ] - Camera can be slightly directed with controller thumbsticks - Enable mouse usage in settings menu in the city - Improved mouse interaction with situation table cities hovering - Can no longer issue Recall commands at the end of the round

[ HUD AND MENUS ] - Prevent camera snapping between menus and locations of the dropship - Added small menu closing animations between areas of the dropship - Adjustments to camera pathing between dropship locations - Removed camera rotation from Situation Table when highlighting cities - Show and hide generator prompts only when not locked down

[ TUTORIALS ] - Slightly bigger surge wave in City Tutorial 1 - Fix Generator Overload time dilation during City Tutorial 1

[ MISC ] - Potential fix for in-world Codex menus being out of view at some resolutions - Can no longer surrender the city before the Heir has reached the city

Source

Steam News / 12 July 2024

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