A lot has happened since the last announcement, firstly both the Windows and Linux versions of TerminalMaster are fully complete and the cloud storage feature has been added for saves.
Full notes
Full TerminalMaster update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
Compatibility
Gameplay
addedA lot has happened since the last announcement, firstly both the Windows and Linux versions of TerminalMaster are fully complete and the cloud storage feature has been added for saves.
changedUnfortunately I ran into more than one technical issue with the Linux version, I mean it fully runs natively on almost all versions of Linux, but given the nature of the project and getting the whole thing working with Steam back end proved quite problematic for my particular project so it's with great disappointment I have to announce the cancellation of the Linux version of TerminalMaster :(
changedCoding started out on Windows and jumped to Linux, almost all code for TerminalMaster was written on a Linux machine so the Windows version is at heart the Linux version just running on a different OS.
addedThe good news is we have a fully functional Windows version, TM hasn't been cancelled and cloud saving has been added.
addedI can now fully concentrate on trying to implement achievements.
TerminalMaster changes
addedA lot has happened since the last announcement, firstly both the Windows and Linux versions of TerminalMaster are fully complete and the cloud storage feature has been added for saves.
changedUnfortunately I ran into more than one technical issue with the Linux version, I mean it fully runs natively on almost all versions of Linux, but given the nature of the project and getting the whole thing working with Steam back end proved quite problematic for my particular project so it's with great disappointment I have to announce the cancellation of the Linux version of TerminalMaster :(
changedCoding started out on Windows and jumped to Linux, almost all code for TerminalMaster was written on a Linux machine so the Windows version is at heart the Linux version just running on a different OS.
addedThe good news is we have a fully functional Windows version, TM hasn't been cancelled and cloud saving has been added.
addedI can now fully concentrate on trying to implement achievements.
A lot has happened since the last announcement, firstly both the Windows and Linux versions of TerminalMaster are fully complete and the cloud storage feature has been added for saves.
Unfortunately I ran into more than one technical issue with the Linux version, I mean it fully runs natively on almost all versions of Linux, but given the nature of the project and getting the whole thing working with Steam back end proved quite problematic for my particular project so it's with great disappointment I have to announce the cancellation of the Linux version of TerminalMaster :(
Coding started out on Windows and jumped to Linux, almost all code for TerminalMaster was written on a Linux machine so the Windows version is at heart the Linux version just running on a different OS.
The good news is we have a fully functional Windows version, TM hasn't been cancelled and cloud saving has been added.
I can now fully concentrate on trying to implement achievements.