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Steam News21 October 20258mo ago

TO_Playtester Build Alpha 2.2.2

Hey Playtesters! It's been a hot minute so let me tell you what we have been cooking up!

Full notes

Full Terminal Outbreak update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Playtesters!

What changed

6 fixes8 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
addedThis current playtest has new Menuing options that reflect to some degree what will be in the final game and the game now tracks your times and displays them for you on the new level select! Oh! And some new options to help you go much faster including a NEW BOOST SYSTEM that is SO fun to play with, i hope you all destroy your old times with these!
addedWe wanted to give you all new fresh animations for this build but it turns out Nova is quite a difficult fucker and we need to approach animating it in a new way that none of us have done before, due to Nova being built very different from other creatures.
addedMain Menu and Level Select Menu have been added
addedBoost System Added
changedHolding W or ^ and pressing the break button will release 100% of your boost launching Nova forward
addedSettings for Visuals and Sound are now available in the Pause Menu, Main Menu, and Level Select (Press 'ESC')

Terminal Outbreak changes

addedThis current playtest has new Menuing options that reflect to some degree what will be in the final game and the game now tracks your times and displays them for you on the new level select! Oh! And some new options to help you go much faster including a NEW BOOST SYSTEM that is SO fun to play with, i hope you all destroy your old times with these!
addedWe wanted to give you all new fresh animations for this build but it turns out Nova is quite a difficult fucker and we need to approach animating it in a new way that none of us have done before, due to Nova being built very different from other creatures.
addedMain Menu and Level Select Menu have been added
addedBoost System Added
changedHolding W or ^ and pressing the break button will release 100% of your boost launching Nova forward

It's been a hot minute so let me tell you what we have been cooking up!

(Please let me know if the Update did not go out to yalls machines, but reset your steam if you dont see it right away)

This current playtest has new Menuing options that reflect to some degree what will be in the final game and the game now tracks your times and displays them for you on the new level select! Oh! And some new options to help you go much faster including a NEW BOOST SYSTEM that is SO fun to play with, i hope you all destroy your old times with these!

We wanted to give you all new fresh animations for this build but it turns out Nova is quite a difficult fucker and we need to approach animating it in a new way that none of us have done before, due to Nova being built very different from other creatures.

Anyway! Lets get to the notes!

Major Changes:

  • Main Menu and Level Select Menu have been added

  • Boost System Added

  • Nova builds up Boost Meter when breaking or by doing tricks in the air (Pressing W or ^ while airborne to trick)

  • Nova can build up to three levels of boost and their back light reflects this

  • Blue (Level 1 Boost 2.5 Multi)

  • Gold (Level 2 Boost 5.5 Multi)

  • Purple (Level 3 Boost 8 Multi)

  • Holding W or ^ and pressing the break button will release 100% of your boost launching Nova forward

  • Level Times are now stored and displayed in the proper areas with some backend stuff recording more that has yet to be used

Minor Changes

  • Settings for Visuals and Sound are now available in the Pause Menu, Main Menu, and Level Select (Press 'ESC')

  • Winning a level now is more 'cinematic'

  • Nova boosts off at the start of a level (Let me know if this messes with any levels i didn't have the time to test them all)

  • Novas back light is now by default off

  • HUD and UI changes to make the game more readable

  • Current Level Time

  • Speedometer

  • Level Progress Bar

  • More death messages added

  • Minor changes to level map visuals

  • Levels named and Described

  • Launch Ring object added

  • Level Select camera moves slightly based on your mouse position

  • The Duck and Coffee Mug in the Main Menu make noises when clicked

  • The Computer in the Main Menu can be powered off and on when the power button is clicked

Bug Fixes

  • Fixed an issue that constrained the aspect ratio

  • Fixed an issue that caused you to die right after winning on 'Dropdown'

  • Fixed an issue where Start boost would be applied twice, once before movement was enabled

  • Fixed an issue where Gravity was not being reset on death or reset

  • Fixed an issue where getting a time over 1 minute on a level would cause that time to be considered invalid

  • Fixed an Issue where Novas wheel would begin to rotate the y and z axis when turning

That should be everything! Unless Safak yells at me for forgetting some stuff he did i hope not!

Enjoy the new build!

Source

Steam News / 21 October 2025

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