Full notes
Full Terminal Conflict update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Maps
Terminal Conflict changes
A new update is now live for Terminal Conflict, bringing a set of multiplayer fixes, UI improvements, notification polish, and updated Soviet decision text for better historical plausibility.
MULTIPLAYER
Fixed a save-related issue where one player could receive a draw while the other was incorrectly awarded a minor victory.
Improved multiplayer startup by ensuring game rules are properly synchronized when a match begins.
GAME FLOW
Fixed an issue where the INITIATE GAME button could sometimes be unavailable after a match.
NOTIFICATIONS
Upgraded doomsday clock animations to better reflect changes to the clock.
Reworked the doomsday clock UI update flow to make animated updates more reliable.
Updated and enhanced Victory Point gain animations when reviewing policies and decisions.
Fixed an issue affecting Victory Notifications.
USER INTERFACE
Restored the correct Orientation Map focus state.
Fixed UI display state issues during dialogs.
The Orientation Map is now hidden while decision dialogs are active.
Improved Victory Point preview logic so pending policy effects
DECISIONS
Updated several Soviet decision texts, including decisions governing interests, to better follow the storyline and make outcomes more historically plausible.
OTHER
Fixed various other smaller issues
Source
Changelog.gg summarizes and formats this update. How we read updates.
