Tennis Elbow 4
Steam News 10 February 20263mo ago

Build 155 - SubBuild 2026.2.10

Woh, the official Steam release brought many new players ; I didn't expect that ! 😲 So welcome to all of you, and thanks to everybody, both old and new, for your kind words and congratulations, it really cheers me up !…

Update log

Full Tennis Elbow 4 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions1 change0 removals
  • Gameplay
addedWoh, the official Steam release brought many new players ; I didn't expect that ! 😲
addedSo welcome to all of you, and thanks to everybody, both old and new, for your kind words and congratulations, it really cheers me up !
changedChanges :Rendering : the Danger Zone and Aiming Preview are now lit like other 3D elements, which should prevent them from getting too dark (and thus they receive shadows) - Rendering : tuned the auto-exposure so the global luminosity will be more stable when the lines get dirty on clay - Controls : tuned the detection of simulator controllers to automatically ignore them (I'm not sure it's working, as I don't have any weird-behaving controller :fear: ) ; any controller with 32 axes is now also ignored

Woh, the official Steam release brought many new players ; I didn't expect that ! 😲

So welcome to all of you, and thanks to everybody, both old and new, for your kind words and congratulations, it really cheers me up !

And here are the little changes and bug fixes I made based on all the feedback I got over the past couple of weeks. I hope you'll enjoy them. 🙂

Changes :

- Rendering : the Danger Zone and Aiming Preview are now lit like other 3D elements, which should prevent them from getting too dark (and thus they receive shadows) - Rendering : tuned the auto-exposure so the global luminosity will be more stable when the lines get dirty on clay - Controls : tuned the detection of simulator controllers to automatically ignore them (I'm not sure it's working, as I don't have any weird-behaving controller :fear: ) ; any controller with 32 axes is now also ignored

Bug Fixes :

- Strike : the ball could go through your player's racket when you were a bit far from it - AI : the doubles CPU could stay in the wrong position after its partner hit the ball, especially after an interception - World Tour : the Country Cup Stadium selection was bugged, leading to getting low-rank stadiums too often - Desync : both online doubles with CPU and match replay could randomly desync from a wrongly initialized CPU parameter

ManuTOO === Mana Games ===

Source

Steam News / 10 February 2026

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