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Steam News13 October 20232y ago

Update notes for Oct 13

This is a slightly agressive patch improving a few areas according to your feedback. We hope you enjoy all the changes! Increased player speed (both running and pushing objects) around 20%.

Full notes

Full Tenebris Pictura update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedIncreased player speed (both running and pushing objects) around 20%. - Increased reaction speed to controls. - Now you can brake during jump. - Now when you die in any combat the room restarts with all the objects as you left them. When choosing "restart checkpoint", the room is fully restarted. - Now the magical barriers block enemy bullets. - Buffed player blows: they have more range and they always interrupt the attacks of the basic enemies. - Remapped several rooms at the start of the game, River Island, Misty Forest, Dock. - Tuned several areas reducing large spaces and removing invisible walls. - Added painterly visual effects to the pause menu and fade-outs. - Fixed crash when you have certain combination of paintings in the inventory. - Multiple minor fixes.

Tenebris Pictura changes

fixedIncreased player speed (both running and pushing objects) around 20%. - Increased reaction speed to controls. - Now you can brake during jump. - Now when you die in any combat the room restarts with all the objects as you left them. When choosing "restart checkpoint", the room is fully restarted. - Now the magical barriers block enemy bullets. - Buffed player blows: they have more range and they always interrupt the attacks of the basic enemies. - Remapped several rooms at the start of the game, River Island, Misty Forest, Dock. - Tuned several areas reducing large spaces and removing invisible walls. - Added painterly visual effects to the pause menu and fade-outs. - Fixed crash when you have certain combination of paintings in the inventory. - Multiple minor fixes.

This is a slightly agressive patch improving a few areas according to your feedback. We hope you enjoy all the changes!

  • Increased player speed (both running and pushing objects) around 20%. - Increased reaction speed to controls. - Now you can brake during jump. - Now when you die in any combat the room restarts with all the objects as you left them. When choosing "restart checkpoint", the room is fully restarted. - Now the magical barriers block enemy bullets. - Buffed player blows: they have more range and they always interrupt the attacks of the basic enemies. - Remapped several rooms at the start of the game, River Island, Misty Forest, Dock. - Tuned several areas reducing large spaces and removing invisible walls. - Added painterly visual effects to the pause menu and fade-outs. - Fixed crash when you have certain combination of paintings in the inventory. - Multiple minor fixes.

Source

Steam News / 13 October 2023

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