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Steam News24 December 20256mo ago

Holiday Greetings & A Look at What's Coming

Hello everyone, First, I hope you're all having a wonderful holiday season! Merry Christmas to those celebrating, and happy holidays to everyone!

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Full Tenebris Legion update

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Repeated intro

Hello everyone, First, I hope you're all having a wonderful holiday season! Merry Christmas to those celebrating, and happy holidays to everyone!

What changed

0 fixes2 additions3 changes0 removals
  • Events
  • Gameplay
  • UI and audio
changedHello everyone, First, I hope you're all having a wonderful holiday season! Merry Christmas to those celebrating, and happy holidays to everyone!
changedSteam post imageThank you so much for your support and encouraging messages about the game! Every bit of help spreading the word means a lot. As you know, it's not easy to find this type of gameplay in the genre—mixing classic point-and-click adventure mechanics with visual novel storytelling. I believe there are people out there who will love this concept! As you can imagine, I'm working non-stop to get the game ready as soon as possible. Right now I'm deep into production of Day 2, which is already well advanced. This won't be an extremely long story, but rather one that takes place over just a few days. Day 2 is one of the most important and longest days, which is why it's taking more work.
changedI also want this game, unlike my previous game ( Pleasure Thieves ), to feature many more animations, better renders, better sound... better everything! I'm quite the perfectionist and want to develop a game we can all be proud of.
addedBy the way, I've decided that Polish and Turkish will also be included among the game's launch languages. Coming soon, I'll be updating the demo with a new hint system , as I know that even with the current objectives system, some players have trouble progressing. I hope this new system will solve that. I'll get to work on it as soon as possible.
addedI'll leave you with some previews of the new scenes I'm preparing. Wishing you all a fantastic end to 2025 and hoping 2026 brings us all the best! Thanks for being here!

Tenebris Legion changes

changedHello everyone, First, I hope you're all having a wonderful holiday season! Merry Christmas to those celebrating, and happy holidays to everyone!
changedSteam post imageThank you so much for your support and encouraging messages about the game! Every bit of help spreading the word means a lot. As you know, it's not easy to find this type of gameplay in the genre—mixing classic point-and-click adventure mechanics with visual novel storytelling. I believe there are people out there who will love this concept! As you can imagine, I'm working non-stop to get the game ready as soon as possible. Right now I'm deep into production of Day 2, which is already well advanced. This won't be an extremely long story, but rather one that takes place over just a few days. Day 2 is one of the most important and longest days, which is why it's taking more work.
changedI also want this game, unlike my previous game ( Pleasure Thieves ), to feature many more animations, better renders, better sound... better everything! I'm quite the perfectionist and want to develop a game we can all be proud of.
addedBy the way, I've decided that Polish and Turkish will also be included among the game's launch languages. Coming soon, I'll be updating the demo with a new hint system , as I know that even with the current objectives system, some players have trouble progressing. I hope this new system will solve that. I'll get to work on it as soon as possible.
addedI'll leave you with some previews of the new scenes I'm preparing. Wishing you all a fantastic end to 2025 and hoping 2026 brings us all the best! Thanks for being here!

Steam post imageThank you so much for your support and encouraging messages about the game! Every bit of help spreading the word means a lot. As you know, it's not easy to find this type of gameplay in the genre—mixing classic point-and-click adventure mechanics with visual novel storytelling. I believe there are people out there who will love this concept! As you can imagine, I'm working non-stop to get the game ready as soon as possible. Right now I'm deep into production of Day 2, which is already well advanced. This won't be an extremely long story, but rather one that takes place over just a few days. Day 2 is one of the most important and longest days, which is why it's taking more work.

I also want this game, unlike my previous game (Pleasure Thieves), to feature many more animations, better renders, better sound... better everything! I'm quite the perfectionist and want to develop a game we can all be proud of.

By the way, I've decided that Polish and Turkish will also be included among the game's launch languages. Coming soon, I'll be updating the demo with a new hint system, as I know that even with the current objectives system, some players have trouble progressing. I hope this new system will solve that. I'll get to work on it as soon as possible.

I'll leave you with some previews of the new scenes I'm preparing. Wishing you all a fantastic end to 2025 and hoping 2026 brings us all the best! Thanks for being here!

Source

Steam News / 24 December 2025

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