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Full notes
Full Ten Thousand Coins: The Golden Merchant update
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What changed
- Gameplay
- Events
- Compatibility
Ten Thousand Coins: The Golden Merchant changes
Heya all, it's been a hectic few months for us here at Thousand Tonic, and we've got nice updates for you on what's been happening:
Wilderness System Update
We are currently working on improving the wilderness gameplay system as well. Some feedback received includes:
It’s unnecessarily slow, slowing the pace of the game
Events are repetitive
Some changes we are working on or have already implemented are:
Reducing the time needed to travel in each wilderness section
Events will be balanced as fewer events will be encountered this way
Allowing more choices and actions in each event
More event varieties (this will continue to be added as it is part of the game content)
QoL Improvements
From recent playtesting feedback gathered, we have made more quality-of-life improvements to the game.
This includes changes to selling goods for coins, which now feature a pop-up inventory for easier selling, as well as improved tutorials for our first combat section (we noticed some new players were confused about what to do).
Gamescom & Indie Arena Booth 2024
Thanks to CODE NZ (who helped us with development funding earlier this year), we were also given the opportunity to attend Gamescom 2024 in Cologne, Germany for the first time and exhibited Ten Thousand Coins as part of the Indie Arena Booth.
It was an amazing experience meeting so many fellow developers, industry professionals, and attendees who tried our demo!
We also had our Steam demo available for anyone to try during the Indie Arena Booth event, but if you missed it, don't worry, we have more upcoming events soon, as well as more improvements coming to our game and demo. Stay tuned for more announcements coming soon.
Until next time, Cynthia
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Source
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