Repeated intro
Hello everyone! Some time ago I decided to sit down at my computer, download an engine, and bring an idea to life. At that time my goal was to reach around 10,000 wishlists before launch. Today we have surpassed 120,000, a number that exceeds all my expectations.
What changed
0 fixes2 additions0 changes0 removals
addedI want to sincerely thank each and every one of you for your support and trust in this project. The feedback I’ve received, both from the demo which now has nearly 800 positive reviews and from countless comments, has been essential. Every suggestion and piece of constructive criticism is being carefully considered and implemented to improve the final experience.
addedAs both a developer and a player, I believe communication between these two sides is fundamental, and I’m happy to see it happening so positively. I’m also pleased to announce that Tempus Triad now has a publishing partner who will significantly contribute to improving the game and supporting its release on other platforms. Steam post image I’d like to share with you a preview of one of the improvements in progress: the fog system. The goal is to provide better visibility without compromising the dark and tense atmosphere that defines the game. In a recent review someone wrote: “I couldn’t see anything, it was all gray.” I laughed quite a bit reading that and completely understood the point being made. I know many of you are eager for the release date, and I can assure you that in the next update I’ll bring concrete news about it. Steam post image Once again, thank you so much for your continued support. See you soon, and watch out for what lurks among the trees.
Tempus Triad changes
addedI want to sincerely thank each and every one of you for your support and trust in this project. The feedback I’ve received, both from the demo which now has nearly 800 positive reviews and from countless comments, has been essential. Every suggestion and piece of constructive criticism is being carefully considered and implemented to improve the final experience.
addedAs both a developer and a player, I believe communication between these two sides is fundamental, and I’m happy to see it happening so positively. I’m also pleased to announce that Tempus Triad now has a publishing partner who will significantly contribute to improving the game and supporting its release on other platforms. Steam post image I’d like to share with you a preview of one of the improvements in progress: the fog system. The goal is to provide better visibility without compromising the dark and tense atmosphere that defines the game. In a recent review someone wrote: “I couldn’t see anything, it was all gray.” I laughed quite a bit reading that and completely understood the point being made. I know many of you are eager for the release date, and I can assure you that in the next update I’ll bring concrete news about it. Steam post image Once again, thank you so much for your continued support. See you soon, and watch out for what lurks among the trees.
I want to sincerely thank each and every one of you for your support and trust in this project. The feedback I’ve received, both from the demo which now has nearly 800 positive reviews and from countless comments, has been essential. Every suggestion and piece of constructive criticism is being carefully considered and implemented to improve the final experience.
As both a developer and a player, I believe communication between these two sides is fundamental, and I’m happy to see it happening so positively. I’m also pleased to announce that Tempus Triad now has a publishing partner who will significantly contribute to improving the game and supporting its release on other platforms. Steam post image I’d like to share with you a preview of one of the improvements in progress: the fog system. The goal is to provide better visibility without compromising the dark and tense atmosphere that defines the game. In a recent review someone wrote: “I couldn’t see anything, it was all gray.” I laughed quite a bit reading that and completely understood the point being made. I know many of you are eager for the release date, and I can assure you that in the next update I’ll bring concrete news about it. Steam post image Once again, thank you so much for your continued support. See you soon, and watch out for what lurks among the trees.