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Steam News27 September 20241y ago

Devlog - Oppressor Enemies

Throughout the last month we've revealed a bunch of new enemies you'll encounter, they all come from the "Oppressor" faction and haven't been seen at all in our pre-alpha demo.

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0 fixes2 additions2 changes0 removals
  • Gameplay
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addedThroughout the last month we've revealed a bunch of new enemies you'll encounter, they all come from the "Oppressor" faction and haven't been seen at all in our pre-alpha demo. I wanted to share these new enemies with you (aka the few people that'll randomly come across out steam announcements)!
changedAnyway let me introduce you to the upcoming enemy line-up. Keep in mind these are in very early development and could just as easily end up getting cut, renamed or reworked entirely, y'know typical development nonsense.
addedOppressor SentinelA defensive variant will carry two ballistic shields, it'll deploy a shield barrier which pulses with the level's music. While it has the shield barrier deployed it'll toss pods at the player, these pods will open up to release two slicer drones that aren't super tough, but we feel like it'll definitely add more to the encounter.
changedSlicer Drones & PodThis wraps up what we've been cooking up since the pre-alpha demo, of course there's more to show but we gotta keep some surprises to ourselves, right? As always join our Discord server or follow us on Twitter/X if you wanna see these dev logs the moment they're posted.

Throughout the last month we've revealed a bunch of new enemies you'll encounter, they all come from the "Oppressor" faction and haven't been seen at all in our pre-alpha demo. I wanted to share these new enemies with you (aka the few people that'll randomly come across out steam announcements)!

Anyway let me introduce you to the upcoming enemy line-up. Keep in mind these are in very early development and could just as easily end up getting cut, renamed or reworked entirely, y'know typical development nonsense.

Oppressor Harasser

This bipedal mech features rocket pods for arms, it'll jump around the arena and fire off a barrage of rockets in your direction, really it's more of a carpet bombing now that I think about it.

Below you'll see some prototype-level demonstrations of how it'll roughly function in-game, of course it's lacking a ton of animations and seems practically harmless at the moment, we'll worry about its balancing as we implement it into the actual game, just imagine its shooting rockets out of its pods for me please.

Oppressor Sentinel

A sharp-legged cyborg which will feature two variants. Offensive and defensive.

An offensive variant will run around the arena and fire off a rocket from its... uhh...

A defensive variant will carry two ballistic shields, it'll deploy a shield barrier which pulses with the level's music. While it has the shield barrier deployed it'll toss pods at the player, these pods will open up to release two slicer drones that aren't super tough, but we feel like it'll definitely add more to the encounter.

Slicer Drones & Pod

And here's a better look at those drones, features a very neat pod opening animation.

This wraps up what we've been cooking up since the pre-alpha demo, of course there's more to show but we gotta keep some surprises to ourselves, right? As always join our Discord server or follow us on Twitter/X if you wanna see these dev logs the moment they're posted.

Source

Steam News / 27 September 2024

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