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Steam News12 October 20187y ago

Update (v1.3.0)

This patch contains the following changes. Oculus support There is now official Oculus support for Temple of Aluxes. If there are any issues please let me know.

Full notes

Full Temple of Aluxes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change0 removals
  • UI and audio
  • Gameplay
addedNew UIInstead of the old physical button menu there is a new cleaner and more approachable UI.
changedEngine updateThe game has been updated to the latest engine version.
addedReset buttonI have gotten reports that players have lost objects outside of the rooms or somewhere unreachable. You can now reset the whole map but this will only replace movable objects that can be unreachable. Solved puzzles will stay solved.
addedResolution multiplierThere is a new graphics option to increase or decrease the resolution to let more players enjoy the game with different hardware specifications.
addedNew hintsThere are some new and hopefully improved hints to help along the way through the temple. As always if you have any feedback let me know and I will look into it. And be sure to look into my other games. Dungeon Escape VR and Spacescape if you liked this game.

Temple of Aluxes changes

addedInstead of the old physical button menu there is a new cleaner and more approachable UI.
changedThe game has been updated to the latest engine version.
addedI have gotten reports that players have lost objects outside of the rooms or somewhere unreachable. You can now reset the whole map but this will only replace movable objects that can be unreachable. Solved puzzles will stay solved.
addedThere is a new graphics option to increase or decrease the resolution to let more players enjoy the game with different hardware specifications.
addedThere are some new and hopefully improved hints to help along the way through the temple. As always if you have any feedback let me know and I will look into it. And be sure to look into my other games. Dungeon Escape VR and Spacescape if you liked this game.

This patch contains the following changes.

Oculus support

There is now official Oculus support for Temple of Aluxes. If there are any issues please let me know.

New UI

Instead of the old physical button menu there is a new cleaner and more approachable UI.

Save system

The old save system was a slot system but a lot of players then thought that all progress in a room is saved. But it only saves per room progress. So when all doors to the next room have been opened the game saves your progress. The slot system has therefore been replaced with a room menu system to hopefully better show how it really works. But you can still start at any room and keep going until the end.

Engine update

The game has been updated to the latest engine version.

Reset button

I have gotten reports that players have lost objects outside of the rooms or somewhere unreachable. You can now reset the whole map but this will only replace movable objects that can be unreachable. Solved puzzles will stay solved.

Snap turn

Snap turning can be activated. It's unchecked by default so if you want to use snap turning check the options panel.

Resolution multiplier

There is a new graphics option to increase or decrease the resolution to let more players enjoy the game with different hardware specifications.

New puzzles

Some players have raised issues with the physical puzzles. Now there are extra puzzles in those rooms so you can choose to instead pick a brainteaser instead of a physically based puzzle. But for those who prefer the physically based puzzles they are still there.

New hints

There are some new and hopefully improved hints to help along the way through the temple. As always if you have any feedback let me know and I will look into it. And be sure to look into my other games. Dungeon Escape VR and Spacescape if you liked this game.

Source

Steam News / 12 October 2018

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