Full notes
Full Tempered Forge: Lands of Mine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
Tempered Forge: Lands of Mine changes
This patch fixes some minor bugs and adds some minor changes.
Gameplay
Addition of a To-do list menu, which by default is on the left side of the screen. - Players can access the menu by pinning an item via one of the craft or build menus. - In the menu, players can see their pinned items, as well as an optional view of their sub-items / ingredients. - The player can also view first level of ingredients as a seperate list, as well as base ingredients.
Experimental feature added, allowing players to customise the layout of the screen. - Players can unlock / lock this feature by using button in the Settings menu. - Most menus are now movable, with a generic modifiable layout position for crafting menus, build menus, etc.
Most quests now have some cash reward.
Minor Changes
Colour now added to build category icons.
No new coin collected message.
$ now appears on player when coins are collected.
Main menu now shows some building instead of a blank world.
Background moved a bit higher.
Alien Refiner now grays out when conveyor belt stream is busy dispensing.
Fixes
Fixed slot selection logic, which previously when starting the game, allowed using the first item in the inventory.
Now added Version check to multiplayer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
