Full notes
Full Tellus: Echo of the Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Tellus: Echo of the Void changes
[Patch 0.2.2e]
Hi everyone,
A new patch for Tellus: Echo of the Void is now live.
This update brings a new machine, several fixes, and a few quality-of-life improvements. One of the main additions is Water Collector I, now available in Outpost 4. It can generate water every 5 minutes when the weather is cloudy or rainy, and it does not require energy.
Here are the full patch notes:
Fixed an issue with opening the menu using the ESC key. You can no longer get stuck if you click Exit and then Cancel. (Resume works correctly.)
Fixed an issue where some base elements could be wrongly detected as duplicates.
Fixed collisions in Cave 2.
Water Collector I is now available in Outpost 4. It generates water every 5 minutes if the weather is cloudy or rainy. It does not require energy.
Fixed camera flickering when dropping items or dismantling objects.
Ray tracing has been disabled for now, as it currently causes visual glitches and heavily impacts performance.
Creative Mode has been restored. Press F9 when playing this mode to open the Creative Panel (this can be changed in the Inputs menu) to control weather and time of day.
As always, thank you very much for your reports and support. We keep reading everything and improving the game patch by patch.
See you on Tellus.
-Nacho
Source
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