Full notes
Full Tell Some Story: Foz update
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Repeated intro
Greetings to all interested. I'm sorry for not making a description for each update, but I don't think it's necessary for a single player game. Now the version is already 1.0.09, there were a lot of optimization and balance fixes. Some of the fixes were related to the system of covers and other kinds of triggers. For a comfortable game, you just need to read tips / tasks, use cover and take your time, unless of course this is a mission with a helicopter.
What changed
- Performance
- Balance
- Fixes
- UI and audio
- Gameplay
Tell Some Story: Foz changes
AI accuracy has been reduced by 1.5 degrees from the target.
The pursuing helicopter is now slower by 10 seconds, but players continue to hide from it instead of running.
Fixed issue with weapons in some missions.
Numerous text edits. I also want to make an announcement, now we are working with the English version of the game, this time it’s not Google that helps me, but a person who speaks English, as soon as all the text is corrected, there will be an update. Unfortunately, translation into other languages is not yet planned, there were no people willing to help for free, and I have no money.
Fixed enemy damage.
Some characters have been moved to more prominent places.
Many other minor optimization fixes.
Thank you for your support and feedback, this is my first game and I'm really trying to make something interesting. Despite the small number of sales, you motivated me to start working on a free DLC! The main character, whose story will intersect with characters you know, will show the story from a different angle.
More news on social media.
https://twitter.com/Camelot63RU
https://discord.com/invite/2pCdfhaE5A
Source
Changelog.gg summarizes and formats this update. How we read updates.
