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Steam News22 May 201511y ago

Version 1.032

Hey folks! I just pushed another quick (but important) update: - fixed a bug that I accidentally introduced in version 1.

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Full Telepath Tactics update

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Repeated intro

Hey folks! I just pushed another quick (but important) update: - fixed a bug that I accidentally introduced in version 1.031 where the game would not save changes to your characters–or their equipment–in between battles. (For players starting new games, this manifested in the form of Emma being back to level 1 with 0 experience and not having her swords available at the start of the fight with Zash and Red.) Needless to say, I just about had a small heart attack when I woke up this morning and found this bug. It's all fixed in version 1.032, though! - new script action: GetCharsDist. Finds the distance in spaces between two named characters, sets the custom value _Dist to that number.

Two parameters

the name of the first character, and the name of the second character. - new script action: GetCharSpaceDist. Finds the distance in spaces between a named character and a given space on the battlefield, then sets the custom value _Dist to that number.

Three parameters

the name of the character, the space’s y coordinate, and the space’s x coordinate. - added a script to the training battle with Emma and Silithis so that if the _Dist between them is 1, it skips the instruction “To attack, move Emma right next to Silithis.” - added documentation of all the new array script actions to the manual. I would've waited and pushed a bigger update, but that save game bug was too serious to let it sit around. Now that that's squashed, it’s back to work on performance improvements and Mac compatibility stuff.

What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedHey folks! I just pushed another quick (but important) update: - fixed a bug that I accidentally introduced in version 1.031 where the game would not save changes to your characters–or their equipment–in between battles. (For players starting new games, this manifested in the form of Emma being back to level 1 with 0 experience and not having her swords available at the start of the fight with Zash and Red.) Needless to say, I just about had a small heart attack when I woke up this morning and found this bug. It's all fixed in version 1.032, though! - new script action: GetCharsDist. Finds the distance in spaces between two named characters, sets the custom value _Dist to that number. Two parameters: the name of the first character, and the name of the second character. - new script action: GetCharSpaceDist. Finds the distance in spaces between a named character and a given space on the battlefield, then sets the custom value _Dist to that number. Three parameters: the name of the character, the space’s y coordinate, and the space’s x coordinate. - added a script to the training battle with Emma and Silithis so that if the _Dist between them is 1, it skips the instruction “To attack, move Emma right next to Silithis.” - added documentation of all the new array script actions to the manual. I would've waited and pushed a bigger update, but that save game bug was too serious to let it sit around. Now that that's squashed, it’s back to work on performance improvements and Mac compatibility stuff.

Telepath Tactics changes

fixedHey folks! I just pushed another quick (but important) update: - fixed a bug that I accidentally introduced in version 1.031 where the game would not save changes to your characters–or their equipment–in between battles. (For players starting new games, this manifested in the form of Emma being back to level 1 with 0 experience and not having her swords available at the start of the fight with Zash and Red.) Needless to say, I just about had a small heart attack when I woke up this morning and found this bug. It's all fixed in version 1.032, though! - new script action: GetCharsDist. Finds the distance in spaces between two named characters, sets the custom value _Dist to that number. Two parameters: the name of the first character, and the name of the second character. - new script action: GetCharSpaceDist. Finds the distance in spaces between a named character and a given space on the battlefield, then sets the custom value _Dist to that number. Three parameters: the name of the character, the space’s y coordinate, and the space’s x coordinate. - added a script to the training battle with Emma and Silithis so that if the _Dist between them is 1, it skips the instruction “To attack, move Emma right next to Silithis.” - added documentation of all the new array script actions to the manual. I would've waited and pushed a bigger update, but that save game bug was too serious to let it sit around. Now that that's squashed, it’s back to work on performance improvements and Mac compatibility stuff.

Source

Steam News / 22 May 2015

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