In this update4
Full notes
Full Teenage Mutant Ninja Turtles: Empire City update
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What changed
- UI and audio
- Gameplay
- Balance
- Fixes
- Performance
- Server
Teenage Mutant Ninja Turtles: Empire City changes
Patch 1.0.4 is now deployed on Meta Quest and Steam and is pending on Pico. We’re so grateful for everyone’s support and patience, and your continued feedback will inform the next patch.
**Note:** 🐢 indicates changes led by community feedback!
🎮 GAMEPLAY, COMBAT & MISSION
Button remapping for watch HUD on Quest, moved the button trigger from the Meta menu button to X. Tapping the watch still opens the menu.
Adjusted zipline momentum; momentum is now kept when jumping from ziplines
Zip lines speed tweaks
Adjusted weapons and dash punch for improved feel and damage calculation
🐢 Implemented a fix for the achievement Amulet of Acolytes Artifact, now works correctly
Fix: Crash on start up
Fixed dead mousers causing player collision
Fix for Foot Elite getting stuck in the floor
🛜 MULTIPLAYER & NETWORKING
🐢 Fix for Mousers sometimes spawning dead for proxy players
Improved recovery mechanism in the event of a network disconnect
Fix for the player's weapon getting stuck in the air when leaving a multiplayer session
🖌️ GENERAL POLISH
- Loadout UI ImprovementsIn-game screen UI should now be more responsive with a reduced risk of miss-clicks
Added Rats to Chinatown, Lower East and Sewer Maze
🐢 Fix for audio logs not always playing in missions
Fix for missing audio log dialogue in various locations
Fix for player getting stuck in kick on respawn
Set the Pico mappings for grip action to Pico4 Touch controllers rather than Ultra
🏗️ FIXES, STABILITY & PERFORMANCE
Improved performance with optimizations to weapons, locomotion, and more
Cleanup of climbable highlight shader + material
🐢 Fix: Lair Vending Machine stores items properly and will no longer steal items from the player
🐢 Fix for spamming the crafting button, no longer lets you craft more than you have currency for
Fix for glitches in the collectibles screen
Fix for floating button in Stockgen (visual)
Fix for floating assets during Hacking Tutorial
Fix for player t-posing just after level load
Fix for certain instances of ambient voice crash
Fix for eating an un-initialized eatable causing a crash
Source
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