In this update3
Full notes
Full Techtonica update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Balance
Techtonica changes
Fire Hose Games is excited to announce to Groundbreakers both new and old that Techtonica has launched out of Early Access and is available now in 1.0 for Steam, Xbox Game Pass, and PlayStation 5! To celebrate the occasion, Techtonica on Steam is 34% off through launch week.
Techtonica is a first-person factory game with a gripping sci-fi mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain with a black hole gun, and construct a massive subterranean factory.
Dig your way toward answers and discover the secrets of Calyx alone or with friends in up to 4 player co-op. Gather resources, uncover new areas, and build your machines in the only factory automation game to offer a fully voice-acted narrative campaign that gives you a reason to forge ahead. ⛏️
Techtonica 1.0 Highlights
The massive Techtonica 1.0 release “Going Up” has been over a year in the making and brings a ton of new features to the game, including:
A complete sci-fi mystery narrative for players to unravel
New Desert Biome
Traveling between Floors with the Freight Elevator
Jetpack Upgrade
New Machines, Production Loops, Intermediates, and Resources
Many player requested QoL and performance improvements
You can find a full list of patch notes hidden below:
[expand type="details" expanded="false"]
Headliner Features
Completed Narrative
All mysteries revealed!
New story related cutscenes, and improved cutscenes for major plot reveals
New Desert Biome
Sand Sea mechanics
New resources: Sesamite, Scrap Ore, Carbon Veins
New narrative
Use the Freight Elevator
The original map has been made better, faster, and stronger - split up into multiple levels, there’s more to explore than ever before!
16 levels to explore & industrialize: 11 River Biome levels, 5 Desert Biome levels
Doubled overall explorable area
Transfer materials and power between levels through the elevator
New machines: Crusher & Sand Pump
New desert-related power source
Even more machines!
Electric Smelter
Long Stack Filter Inserters
Fast MKII Planters
Big MKII Containers
Core Composer Redesign
1x1 Research Cores
Green and Yellow Research Cores
Complete machine and recipe rebalance
New Jetpack upgrade: Fly to any height!
Omniseeker gets a much improved redesign
Highlighted Changes
MKII Assemblers buffed to output 4x resources per recipe instead of 2x.
Extensive removal of most Protection Zones/Areas.
Adjusted all recipes to have more friendly throughput rates.
All fuel rates now show up to two decimal places when needed in the inspector - you’re welcome.
Improved Core Boost mechanics
Removed clearance rules on Mining Drills, Monorail Depots, and Containers.
Base Crank Generator Duration has been buffed from 5 to 10 minutes (and yes, it stacks with CrankSpan). Enjoy your extra exploration time!
Placing drills is smoother now.
Most UI Menus in game have received a major facelift.
Hidden crates around the map can now be deconstructed after they’ve been emptied. Enjoy your clean Echosketch.
Machines
MKII Assemblers buffed to output 4x resources per recipe instead of 2x.
Added Crusher, a large, high utility machine that can create and split apart resources in addition to generating power when given the right ingredients.
Removed clearance rules on Mining Drills, Monorail Depots, and Containers.
Added Sand Pump, a towering oil rig-like machine that drains sand, but has a big appetite for fuel.
Added Electric Smelter.
Added Long Stack Filter Inserters.
Added fast MKII Planters.
Added big MKII Containers.
Core Composers now
Source
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