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Steam News5 August 20232y ago

TechnoTsunami Director's Cut Update

TechnoTsunami Director's Cut Update We are thrilled to present the TechnoTsunami Director's Cut update!

Full notes

Full TechnoTsunami update

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What changed

0 fixes5 additions1 change0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
changedTechnoTsunami Director's Cut UpdateWe are thrilled to present the TechnoTsunami Director's Cut update! This update brings a plethora of features and improvements that were originally planned during the game's initial development but couldn't be implemented due to publishing deadlines. We hope you enjoy this enhanced gaming experience, featuring numerous quality of life improvements, combat enhancements, stealth-friendly tools, and revamped level designs to enable sneaky gameplay.
addedGraphics and Gameplay:Upgraded most textures to 4K or 2K resolutions. Added DX12 mode in addition to DX11. Volumetric Fog. Enhanced the visual aesthetics of the maps. Now all robots use crazy neon hairstyles. Performance optimizations. Added German translation. Added French translation. Added Spanish translation. Added Italian translation.
addedGraphics and Gameplay:Four new in-game music tracks: Robotic Rhapsody - Atrium. Galactic Grooves - Olympia. Sonic Steam - Boiler Room. Cold Breath (Kaya Ertanhan) - Credits Screen
addedGraphics and Gameplay:New mini-game: Throw Matic. Introduced new loading screen images. Added NPC talk animations. Introduced dynamic character portraits for all actors. Added foliage around the ship, along with a foliage quality option in the settings. Vending machines now sell items from the future. Added a low chance for items from the future to spawn from containers. Added numerous new decals. Added new backgrounds for note papers. Increased the interaction distance with objects. Interactive objects are now highlighted with a white line Added a teleporter between C-1 and C-2 blocks. Enabled skipping tutorial messages with mouse button or Esc key. Added new destruction animations.
addedUpgrade Improvements:Added new upgrades: Disable or control hostile cleaners, cameras, or robots with smartphone. Stealth upgrades to enhance sneaking capabilities. An upgrade to increase movement speed while crouching. Reduced the chance of being spotted by the enemy while crouching. When fully upgraded, the player becomes invisible while crouching. Deadly turret upgrade for the remote-controlled Cleaner Robots. Flying ability upgrade for the remote-controlled Cleaner Robots. Removed the damage upgrade for ranged weapons. Instead, a new upgrade has been added that affects the attack and reload speed of ranged weapons. Added an upgrade for melee weapons to reduce the energy they use when attacking. Removed light duration upgrade. Reduced the overall battery drain of the flashlight. Combined walking and running speed upgrades. Fixed the Cleaner Robot damage immunity upgrade not affecting the damage dealt by remotely controlled cleaner bots. Added an upgrade that increases sprint time. Melee attack damage upgrade now also increases attack range. Improved Upgrade UI: Selected upgrades are now highlighted. Now, players must have received the corresponding upgrades before proceeding to the next stage. The upgrade button now displays the required amount of Techno Coins. Added the ability to reset upgrades. Upgrade prices have been adjusted.
addedCombat:Weapons can now be selected with the mouse wheel. Improved AI behavior and response. Added a new heavily armored enemy with shotgun. Added a new enemy that wields a pistol and can fire from cover when necessary. Included new melee particle effects. Holding the mouse button now causes melee and ranged weapon attacks to trigger continuously. Added new hit reaction animations and effects. Attacks now interrupt enemy attacks. Implemented pre-attack alerts for enemies. Updated baseball bat model and particle effects. Added grenade and bullet traces. Enemies can now throw grenades when the player is hidden behind an obstacle. Improved AI response to player sounds. Increased the amount of ammo obtainable

TechnoTsunami Director's Cut Update

We are thrilled to present the TechnoTsunami Director's Cut update! This update brings a plethora of features and improvements that were originally planned during the game's initial development but couldn't be implemented due to publishing deadlines. We hope you enjoy this enhanced gaming experience, featuring numerous quality of life improvements, combat enhancements, stealth-friendly tools, and revamped level designs to enable sneaky gameplay.

Patch Notes:

Graphics and Gameplay:

Upgraded most textures to 4K or 2K resolutions. Added DX12 mode in addition to DX11. Volumetric Fog. Enhanced the visual aesthetics of the maps. Now all robots use crazy neon hairstyles. Performance optimizations. Added German translation. Added French translation. Added Spanish translation. Added Italian translation.

Four new in-game music tracks: Robotic Rhapsody - Atrium. Galactic Grooves - Olympia. Sonic Steam - Boiler Room. Cold Breath (Kaya Ertanhan) - Credits Screen

New mini-game: Throw Matic. Introduced new loading screen images. Added NPC talk animations. Introduced dynamic character portraits for all actors. Added foliage around the ship, along with a foliage quality option in the settings. Vending machines now sell items from the future. Added a low chance for items from the future to spawn from containers. Added numerous new decals. Added new backgrounds for note papers. Increased the interaction distance with objects. Interactive objects are now highlighted with a white line Added a teleporter between C-1 and C-2 blocks. Enabled skipping tutorial messages with mouse button or Esc key. Added new destruction animations.

Upgrade Improvements:

Added new upgrades

Disable or control hostile cleaners, cameras, or robots with smartphone. Stealth upgrades to enhance sneaking capabilities. An upgrade to increase movement speed while crouching. Reduced the chance of being spotted by the enemy while crouching. When fully upgraded, the player becomes invisible while crouching. Deadly turret upgrade for the remote-controlled Cleaner Robots. Flying ability upgrade for the remote-controlled Cleaner Robots. Removed the damage upgrade for ranged weapons. Instead, a new upgrade has been added that affects the attack and reload speed of ranged weapons. Added an upgrade for melee weapons to reduce the energy they use when attacking. Removed light duration upgrade. Reduced the overall battery drain of the flashlight. Combined walking and running speed upgrades. Fixed the Cleaner Robot damage immunity upgrade not affecting the damage dealt by remotely controlled cleaner bots. Added an upgrade that increases sprint time. Melee attack damage upgrade now also increases attack range.

Improved Upgrade UI

Selected upgrades are now highlighted. Now, players must have received the corresponding upgrades before proceeding to the next stage. The upgrade button now displays the required amount of Techno Coins. Added the ability to reset upgrades. Upgrade prices have been adjusted.

Combat:

Weapons can now be selected with the mouse wheel. Improved AI behavior and response. Added a new heavily armored enemy with shotgun. Added a new enemy that wields a pistol and can fire from cover when necessary. Included new melee particle effects. Holding the mouse button now causes melee and ranged weapon attacks to trigger continuously. Added new hit reaction animations and effects. Attacks now interrupt enemy attacks. Implemented pre-attack alerts for enemies. Updated baseball bat model and particle effects. Added grenade and bullet traces. Enemies can now throw grenades when the player is hidden behind an obstacle. Improved AI response to player sounds. Increased the amount of ammo obtainable

Source

Steam News / 5 August 2023

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