Full notes
Full Technocide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- UI and audio
- Fixes
Starting planet selection
You can now start your game from a planet you've previously reached, skipping earlier planets and possible rewards. The appropriate weapons are unlocked. You still get one equipment from your previous run.
Not available in Expert mode
Simulation test level
Learn to use your weapons and equipment in a risk-free simulation, launched from within the ship/shop menu. You can even try out newly bought equipment and sell them back at the same price after the test if you don't like it. Equipment resale value still drops to half after playing a real level.
Localization
- Added 10 languagesFinnish, French, Italian, German, Spanish, Japanese, Russian, Portuguese (Brazil), Chinese (Simplified), Korean
Equipment rebalancing
BFR-1000 ammo 2 -> 3
Slag Gun ammo 8 -> 10
Wormhole Generator cooldown 30s -> 25s
Brightness setting for enemy dying flashing effect
Fixed bugs with setting up 2-player controls
Fixed a rare bug with explosions
Minor visual changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
