Full notes
Full Tears of Adria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Server
- Fixes
- Balance
- Maps
UI and Graphics Enhancements:
Updated ability images for landscape modifiers.
Improved UI images for forest, desert, and snow travel guides ability.
Enhanced defensive mode text for clarity.
Updated Drow UI images.
Revised Bookworm and Sailing Race character UI images.
New UI image for Master Blacksmith, matching the Forge's style.
Moved Save Panel UI to the center to ensure the new save button is fully visible.
Adjusted Recipe Panel for improved visibility during forging.
Updated UI for Human Henchmen Militia.
Added text in multiplayer UI to remind players to select the correct network region.
Updated Travel Speed spelling.
Renamed the hat "Eastern Gem" for clarity.
Corrected text in the Nemund quest about the bell at Greagobhar.
Updated text for "Burn Down Town" achievement.
Changed tooltip text when picking up Tears.
Corrected "Demon's Journey" achievement text.
Updated and corrected spelling for Race, Class, and Alignment texts.
General text spelling fixes.
Added permanent wound information.
Spelling of HP regeneration.
Gameplay Updates:
Enabled clicking on both UI icon circle and 3D model on the map for easier navigation, especially for new players.
Updated the Undead Warrior companion in the crypt.
Quests requiring the defeat of a boss that is already dead will no longer be available.
Removed the Mage Guild certificate to decrease backpack item requirements (entry to towers now requires at least one gnome).
Improved healers in cities on the evil side.
Increased affirmative sound cooldown timer for character walking.
Added Hardcore game mode.
New achievement for winning the game in Hardcore mode.
Added the ability to decline the imp and kick him in singleplayer.
Added "Small Size" ability to gnomes, making them harder to target.
Bug Fixes:
Fixed an issue with Wood Elf quest duplicates "Tree of Life".
Abilities now displayed correctly in special locations on the map, e.g., blacksmith.
Adjusted swimming skeletons to remain on land.
Implemented a fix for the bug where players get stuck in events ("You found a chest").
Reworked logic for saving items in keeps, ensuring compatibility with older saves (note: items from older saves will not appear in keeps).
Fixed the Merchant Achievement not connecting properly to Steam.
Fixed issues for players with long Steam names starting the game.
Fixed issue with forging items and related achievements.
Corrected Mynith the dragon's animations and reclassified it as a dragon, not undead.
Fixed a bug preventing some locations from spawning (Lost City, Demonic Temple, etc.).
Source
Changelog.gg summarizes and formats this update. How we read updates.
