Full notes
Full TeamJumpers: New Reality update
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Repeated intro
Hello everyone!
What changed
- Store
- Gameplay
You may or may not have noticed some small changes happening to the store page and social media for the game. I just wanted to confirm that the game is back under development after being on hiatus for a little while and that it will be undergoing some changes.
New Faces
First off, an introduction is an order. This is Toby Davis (Digivorix) writing the words you are reading on screen right now! I've been working with Pablo (ExpoDev) on the project recently and we are cooking up some things that we think you will really like, with one of them being improved support for Steam Deck. There will also be changes coming to the game's campaign that will be detailed once a little more work has been done.
New Names
You may have also noticed that Imperfect Studios is no longer the publisher for this game. This is due to Pablo and I forming a new brand name to publish this game under. Indie Brain Games will be the label for any of our collaborative projects going forward as well.
New Engine (but not really)
For those of you who saw that the TeamJumpers Twitter account was using the #MadeWithUnity hashtag for a while, I can now confirm that the game's has switched back to it's original Clickteam Fusion 2.5 engine.
More details will be available soon, so keep an eye out for an upcoming announcement along with some more store page changes.
And of course a big thanks to Pablo for letting me work on this project with him!
Sincerely, -Toby "Digivorix" Davis
Source
Changelog.gg summarizes and formats this update. How we read updates.
