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Steam News9 July 20261mo ago

About the Goals for Patch 0.6.0

Hello, this is Team Samoyed. We would like to share what we are aiming for in version 0.6.0, which will be the next major patch.

In this update5

Full notes

Full Teamfight Manager 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Team Samoyed.

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Compatibility
changedMatch Engine ImprovementsFirst, we will continue improving the match engine, which is the most important and central element of the game.
addedLocker Room Feedback SystemAlongside match engine improvements, we plan to add a feedback system to strengthen the sense of control as a manager. We are envisioning a system where you review match replays of specific moments and give positive or negative responses to those moments, gradually correcting similar types of play over time.
addedChampion AdditionsAs before, we are aiming to add four champions with each major patch.
addedManagement ContentWe plan to add content that can further increase immersion in team management.
changedOtherWe will continue improving UI elements that cause inconvenience during gameplay or have room for improvement.
addedOtherAs with previous versions, content for the 0.6.0 patch will be introduced through the beta as soon as each part is completed.

Teamfight Manager 2 changes

changedFirst, we will continue improving the match engine, which is the most important and central element of the game.
addedAlongside match engine improvements, we plan to add a feedback system to strengthen the sense of control as a manager. We are envisioning a system where you review match replays of specific moments and give positive or negative responses to those moments, gradually correcting similar types of play over time.
addedAs before, we are aiming to add four champions with each major patch.
addedWe plan to add content that can further increase immersion in team management.
changedWe will continue improving UI elements that cause inconvenience during gameplay or have room for improvement.

We would like to share what we are aiming for in version 0.6.0, which will be the next major patch.

Match Engine Improvements

First, we will continue improving the match engine, which is the most important and central element of the game.

We have steadily worked on the match engine so far, but from here on, our goal is to create match flow that feels more intuitive.

We will focus on making the tactics directed by the manager and each player’s tendencies more visible and easier to feel, while reducing scenes where players behave in ways that feel questionable.

Locker Room Feedback System

Alongside match engine improvements, we plan to add a feedback system to strengthen the sense of control as a manager. We are envisioning a system where you review match replays of specific moments and give positive or negative responses to those moments, gradually correcting similar types of play over time.

Champion Additions

As before, we are aiming to add four champions with each major patch.

Management Content

We plan to add content that can further increase immersion in team management.

Other

We will continue improving UI elements that cause inconvenience during gameplay or have room for improvement.

As with previous versions, content for the 0.6.0 patch will be introduced through the beta as soon as each part is completed.

Thank you for always playing the game and continuing to send us your feedback.

We will do our best to present an even more improved Teamfight Manager 2 through the 0.6.0 patch.

Thank you.

Source

Steam News / 9 July 2026

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