In this update5
Full notes
Full Teamfight Manager 2 update
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Repeated intro
Hello, this is Team Samoyed.
What changed
- Gameplay
- UI and audio
- Compatibility
Teamfight Manager 2 changes
We would like to share what we are aiming for in version 0.6.0, which will be the next major patch.
Match Engine Improvements
First, we will continue improving the match engine, which is the most important and central element of the game.
We have steadily worked on the match engine so far, but from here on, our goal is to create match flow that feels more intuitive.
We will focus on making the tactics directed by the manager and each player’s tendencies more visible and easier to feel, while reducing scenes where players behave in ways that feel questionable.
Locker Room Feedback System
Alongside match engine improvements, we plan to add a feedback system to strengthen the sense of control as a manager. We are envisioning a system where you review match replays of specific moments and give positive or negative responses to those moments, gradually correcting similar types of play over time.
Champion Additions
As before, we are aiming to add four champions with each major patch.
Management Content
We plan to add content that can further increase immersion in team management.
Other
We will continue improving UI elements that cause inconvenience during gameplay or have room for improvement.
As with previous versions, content for the 0.6.0 patch will be introduced through the beta as soon as each part is completed.
Thank you for always playing the game and continuing to send us your feedback.
We will do our best to present an even more improved Teamfight Manager 2 through the 0.6.0 patch.
Thank you.
Source
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