Full notes
Full Team Fortress 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Performance
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated the Beachcomber's Brim to fix an incorrect material
Updated Taunt: The Circuit Breaker
Fixed incorrect team color on prop
Fixed orphaned particles
Updated the Inglorious Patriot
Adjusted the normal map and refined the colors
Improved the weighting on the bottom pockets
Updated the backpack icon
Updated pl_redwood
Fixed various lighting issues
Zipline dismount jump speed now ramps up from 1.1x base class speed to 1.8x
Decreased delay before a player can dismount a zipline by jumping from 0.6s to 0.25s
Decreased delay before a player can dismount a zipline by crouching from 0.3s to 0.1s
Fixed players who dismount a zipline in mid-air not receiving mini-crits from the Direct Hit and Reserve Shooter
Fixed the B.A.S.E. Jumper's parachute deploying while using a zipline
Updated koth_camp_saxton
Vastly improved optimization. Further investigation is ongoing.
Tweaked log-and-netting walls along the central shore for clearer definition
Fixed several instances of minor prop clipping
Fixed players getting stuck on the wood-carved Saxtons
Improved clipping throughout
Source
Changelog.gg summarizes and formats this update. How we read updates.
