Update log
Full Team Fortress 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
- Maps
- Performance
- Store
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed minor z-fighting issue with the Wrap Assassin Festivizer
Fixed the Taunt: The Critical Fail ending at the incorrect time for the Medic
Updated the Hard Carry Unusual effect to fix detachment issues when using the "adjust unusual" slider
Updated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areas
Updated the Team Recognition Unusual effect to fix a problem with the parent-child particle system
Updated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightness
Updated the Cryogenic Unusual effect to fix obscuring parts of the characters
Updated the Air Head to fix a problem with mipmapping
Updated 2koth_abbey
Fixed broken cliff displacements
Swapped expensive water for cheap water to improve FPS
Various fixes and improvements
Updated plr_matterhorn
Fixed hole in spawn barrier (thanks Ctena!)
Fixed a desync issue with lifts (thanks Skin King!)
Disabled team swap on new round
Clipping improvements
Bread optimization
Source
