Full notes
Full Tea Garden Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
Tea Garden Simulator changes
Various Bug fixes and Polish :
Loading Screen Fade in.
Tooltips in Cutscene.
Cutscene Icons Update.
Flashy Level Transitions.
Arrow showing bug.
Bigger Menu Buttons.
Tutorial with BG shading for better arrows visibility.
Hover text size.
Factory shed now visible during farming. Invisible by hover in.
Tut chemical chart.
Time slider deleted.
Autoselect text box at save game slots.
pulsating button in cutscene.
More screens locked during tutorial.
Top left bar text sizes.
Clock and reset update.
Process chart now has two levels, beginner and advanced (unlockable).
Machine settings Slider handle update.
Small values of land properties converted to %.
Panel header tab size and positioning.
Sliders gaps.
Automation deselect on right click.
Text positioning in Leaf Chemicals Tab.
Leaf chemical tab - bigger buttons.
Tut with cascaded lessons.
Resetting camera position at start of tut.
Larger drag and drop Icon.
Scroll lists will not take mouse wheel input.
Arrow keys will not randomly select buttons.
Land Treatment initialization error.
Tut gating issue.
In sandbox mode, the store opens when tea is dragged and dropped on it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
