In this update13
Full notes
Full TCG Multiplayer Card Shop Simulator update
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What changed
- Gameplay
- Balance
- Events
- Store
- Maps
- Fixes
TCG Multiplayer Card Shop Simulator changes
💬 First of All: A Huge Thank You to Everyone Who Shared Feedback!
Every comment, bug report, and suggestion from our community has helped shape this update. Your support means the world to us. Thanks to you, the game is becoming richer, smoother, and more exciting with each patch. We’re growing this world together.
🥚 Alkamon Eggs – New Collectible System!
We noticed how much you enjoy collecting, so we’re expanding that experience with a brand‑new feature: Rare Alkamon Eggs.
Use your cards to craft monster eggs.
You can collect them as rare items or sell them for profit.
This system adds a fresh layer of progression, economy, and long‑term goals.
♠️ Card Tournament Tables – Host Tournaments & Earn Rewards!
A brand‑new competitive feature has arrived: Card Tournament Tables.
Set up and host card tournaments in your store.
Earn hourly money and XP based on tournament activity.
As more players join your store, new tournaments will automatically unlock, allowing you to scale your competitive scene.
This system brings a lively, social, and profitable new dimension to your shop.
🛒 TGC – Major Update Notes
🗺️ Map & Store Expansion
Various map adjustments and improvements.
A new expansion area has been added — your store is now larger than ever.
👥 Employee System (New!)
Your store operations can now be automated with three new employee types:
Warehouse Worker: Organizes boxes onto warehouse shelves.
Cashier: Automatically handles customer payments.
Stocker: Detects missing items and restocks shelves in the store.
📦 Online Order System
You can now receive online orders.
Prepare them quickly and ship them out before customers get impatient.
🖼️ New Paintings
All painting visuals have been refreshed with improved artwork.
📚 New Books
Every book model and cover design has been completely redesigned.
🎴 Card Opening Improvements
Cards now grant XP based on their rarity.
Card shaders have been updated for sharper, clearer visuals.
🧍 NPC Behavior Updates
NPCs no longer push each other around.
Fixes applied to NPCs who attempt to steal.
General decision‑making improved — NPCs behave more intelligently.
⭐ Reputation System
Reputation now plays a bigger role:
Hard to gain, easy to lose.
Bad smell, poor service, missing products — all of these negatively affect your reputation.
Keeping your store clean, stocked, and efficient is more important than ever.
🔧 Quality of Life Improvements
Economy and level‑up balance adjustments.
Task system updated for clarity and better rewards.
You can now transfer items between boxes without opening them.
Catalog filtering now supports filtering by package type.
Fixed items that weren’t giving money when sold.
Price tag UI redesigned — profit margin is now much clearer.
Workbench UI reset bug fixed (UI would stay visible after day reset if the host was using the workbench).
🐞 Bug Fixes
Numerous bugs have been fixed.
Performance and stability improvements across the board.
🧪 Final Note
This update introduces a lot of new systems and features. If you encounter any bugs, please let us know. With your help, we’ll continue polishing and expanding the game.
Join our Discord Now to share your feedback, and while you’re there, check out our other games. \
— Alkame Games
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Source
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