What changed
2 fixes3 additions1 change0 removals
- Fixes
- Maps
- Balance
- UI and audio
- Gameplay
fixed💬MESSAGEHi guys, sorry about I late to update the new announcement. I still busy on Mega Man X DiVE recently. But at the same time, I also have received some feedback from TAYAL and also have founded some bug issues. so except fixed these and I had to change some things with the game. Simply say it that is a friendly update this time.
added💬MESSAGEAlso here, I have to say an apology for the players who like the hardest level design of the previous version. After consideration, I do decide to reduce the difficulty of mainline level design for the most light-users. But I promise here, I'll add a new additional "Challenge Mode", one long stage with hell difficult. I wanna challenge you guys with this new level. (Don't blame me...
fixed🔨FIXESfixed black screen with the first boot-up of the game.
changed🎮IMPROVEMENTSsome enemies balance
added🎮IMPROVEMENTSadd an operation that switches stream force with press button L & R at the same time.
added🎮IMPROVEMENTSadd all checkpoints to 4
TAYAL changes
fixedHi guys, sorry about I late to update the new announcement. I still busy on Mega Man X DiVE recently. But at the same time, I also have received some feedback from TAYAL and also have founded some bug issues. so except fixed these and I had to change some things with the game. Simply say it that is a friendly update this time.
addedAlso here, I have to say an apology for the players who like the hardest level design of the previous version. After consideration, I do decide to reduce the difficulty of mainline level design for the most light-users. But I promise here, I'll add a new additional "Challenge Mode", one long stage with hell difficult. I wanna challenge you guys with this new level. (Don't blame me...
fixedfixed black screen with the first boot-up of the game.
changedsome enemies balance
addedadd an operation that switches stream force with press button L & R at the same time.
💬MESSAGE
Hi guys, sorry about I late to update the new announcement. I still busy on Mega Man X DiVE recently. But at the same time, I also have received some feedback from TAYAL and also have founded some bug issues. so except fixed these and I had to change some things with the game. Simply say it that is a friendly update this time.
Also here, I have to say an apology for the players who like the hardest level design of the previous version. After consideration, I do decide to reduce the difficulty of mainline level design for the most light-users. But I promise here, I'll add a new additional "Challenge Mode", one long stage with hell difficult. I wanna challenge you guys with this new level. (Don't blame me...
And...after 2 years, thank you guys a lot for TAYAL has sold out 600 copies.
🔨FIXES
🎮IMPROVEMENTS
some level design, enemies & bosses behavior adjustment
some enemies balance
add an operation that switches stream force with press button L & R at the same time.
add all checkpoints to 4