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Steam News3 April 20233y ago

Fresh Artworks

The demo has been out for a couple of months now, and we have received a ton of valuable feedback from all the people who’ve played it. We are extremely grateful for that, as it helps us a lot in polishing the game.

Full notes

Full Tavernacle! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Events
  • Maps
  • Gameplay
changedThe demo has been out for a couple of months now, and we have received a ton of valuable feedback from all the people who’ve played it. We are extremely grateful for that, as it helps us a lot in polishing the game. Also, it seems you liked the plot of Waspocalypse, the first campaign of the game, and we would like to tell you a little bit more about the lore of the game. Tavernacle! takes place on the Upper-Left Earth, where weird events have been going on for some time now. It is unusual for monsters to attack the favorite tavern of our heroes. But in these troubled times, they will need to protect it against all sorts of assaults.
changedIn the full game, you will travel the volcanic region of Endheim, the shores of the dwarven kingdoms, and other mysterious places. Of course, every one of these biomes is home to many types of creatures, more dangerous than the wasps of the first campaign : demons, pirates, undead monstrosities and mutated animals.
addedOf course, killing these foes will require more and more skill, with a better strategy, while you unlock new towers and new crafting resources. Every region has their own, and the devs cruelty is such that, when you get used to one biome, you get sent to another.
addedSkald’rik’s gluttony stretches beyond honey and eggs, so be ready to find new edible beasts as well, and to face untold perils to satisfy his appetite. Störrvald will have the opportunity for the fights he loves so much, while Lögnar accumulates gold and treasures, and Fagrastr does… whatever Fagrastr does.
addedOn that note, we now have a couple of new artworks for the dwarves, as you can see. We’ve been working on those illustrations to help with the storytelling in the game, and wanted to give you a short preview of what it’s going to look like.

Tavernacle! changes

changedThe demo has been out for a couple of months now, and we have received a ton of valuable feedback from all the people who’ve played it. We are extremely grateful for that, as it helps us a lot in polishing the game. Also, it seems you liked the plot of Waspocalypse, the first campaign of the game, and we would like to tell you a little bit more about the lore of the game. Tavernacle! takes place on the Upper-Left Earth, where weird events have been going on for some time now. It is unusual for monsters to attack the favorite tavern of our heroes. But in these troubled times, they will need to protect it against all sorts of assaults.
changedIn the full game, you will travel the volcanic region of Endheim, the shores of the dwarven kingdoms, and other mysterious places. Of course, every one of these biomes is home to many types of creatures, more dangerous than the wasps of the first campaign : demons, pirates, undead monstrosities and mutated animals.
addedOf course, killing these foes will require more and more skill, with a better strategy, while you unlock new towers and new crafting resources. Every region has their own, and the devs cruelty is such that, when you get used to one biome, you get sent to another.
addedSkald’rik’s gluttony stretches beyond honey and eggs, so be ready to find new edible beasts as well, and to face untold perils to satisfy his appetite. Störrvald will have the opportunity for the fights he loves so much, while Lögnar accumulates gold and treasures, and Fagrastr does… whatever Fagrastr does.
addedOn that note, we now have a couple of new artworks for the dwarves, as you can see. We’ve been working on those illustrations to help with the storytelling in the game, and wanted to give you a short preview of what it’s going to look like.

The demo has been out for a couple of months now, and we have received a ton of valuable feedback from all the people who’ve played it. We are extremely grateful for that, as it helps us a lot in polishing the game. Also, it seems you liked the plot of Waspocalypse, the first campaign of the game, and we would like to tell you a little bit more about the lore of the game. Tavernacle! takes place on the Upper-Left Earth, where weird events have been going on for some time now. It is unusual for monsters to attack the favorite tavern of our heroes. But in these troubled times, they will need to protect it against all sorts of assaults.

In the full game, you will travel the volcanic region of Endheim, the shores of the dwarven kingdoms, and other mysterious places. Of course, every one of these biomes is home to many types of creatures, more dangerous than the wasps of the first campaign : demons, pirates, undead monstrosities and mutated animals.

Of course, killing these foes will require more and more skill, with a better strategy, while you unlock new towers and new crafting resources. Every region has their own, and the devs cruelty is such that, when you get used to one biome, you get sent to another.

Skald’rik’s gluttony stretches beyond honey and eggs, so be ready to find new edible beasts as well, and to face untold perils to satisfy his appetite. Störrvald will have the opportunity for the fights he loves so much, while Lögnar accumulates gold and treasures, and Fagrastr does… whatever Fagrastr does.

On that note, we now have a couple of new artworks for the dwarves, as you can see. We’ve been working on those illustrations to help with the storytelling in the game, and wanted to give you a short preview of what it’s going to look like.

Source

Steam News / 3 April 2023

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