Tavern Keeper 🍻
Steam News 13 January 20264mo ago

Update 0.70.6 - 0.70.12

Changelog 0.70.12: Fixed: Possible stuck noise output for Loud Sleepers Fixed: Possible stuck panicked or running trait when jobs were aborted Fixed: Refilling Fire Extinguishers incorrectly used drinks even when enough…

Update log

Full Tavern Keeper 🍻 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes0 additions0 changes0 removals
  • Store
  • Fixes
  • Maps
fixed0.70.12: Fixed: Possible stuck noise output for Loud Sleepers Fixed: Possible stuck panicked or running trait when jobs were aborted Fixed: Refilling Fire Extinguishers incorrectly used drinks even when enough Fire Extinguisher barrels were available Fixed: Tooltip displayed unlocalized item type name Fixed: Rebuilding the same wall after deleting one with snapped Furniture did not work Fixed: Staff wandered too far from their locker before the shift started Changed: Staff members can now maintain heat sources in staff rooms while off duty if they are already inside the staff room
fixed0.70.11: Fixed: Info panel could have a broken layout when staff where carrying an item Fixed: Timeline items could flicker when overlapping slightly Fixed: Cooling Fountain could appear idle even though it was still cooling Fixed: Plates where left behind on the floor when demolishing the Food Window fixed: Player crafted items could be incorrectly chosen for the "stock unavailable" event fixed: Group overflow buttons were not displayed correctly Fixed: Patrons could get stuck when being served barrels instead of single drinks Fixed: Staff members could get stuck while crafting items Fixed: Staff could endlessly fetch and return cleaning gear if banned from all rooms requiring polishing Changed: Disabled text wrapping on the digital clock
fixed0.70.10: Fixed: Wash Basins were getting dirty faster witch each use (up to 100% dirt after a single use)
fixed0.70.9: Fixed: Building doors was broken
fixed0.70.8: Fixed: Fire spark emitter was slightly too large, allowing sparks to pass through walls when a Soup Pot was placed against them Fixed: Atmosphere outputs could be left behind when a furniture's position changed Fixed: Time controls could get stuck when transitioning between the Tavern and the World Map Fixed: Loading a game while firefighting could sometimes show an error message Fixed: Filth tint was not updating correctly Fixed: Delivering soup to the Food Window failed when the Soup Pot required maintenance
fixed0.70.7: Fixed: Taps were not recognized serving a drink after being moved

Changelog

0.70.12: Fixed: Possible stuck noise output for Loud Sleepers Fixed: Possible stuck panicked or running trait when jobs were aborted Fixed: Refilling Fire Extinguishers incorrectly used drinks even when enough Fire Extinguisher barrels were available Fixed: Tooltip displayed unlocalized item type name Fixed: Rebuilding the same wall after deleting one with snapped Furniture did not work Fixed: Staff wandered too far from their locker before the shift started Changed: Staff members can now maintain heat sources in staff rooms while off duty if they are already inside the staff room

0.70.11: Fixed: Info panel could have a broken layout when staff where carrying an item Fixed: Timeline items could flicker when overlapping slightly Fixed: Cooling Fountain could appear idle even though it was still cooling Fixed: Plates where left behind on the floor when demolishing the Food Window fixed: Player crafted items could be incorrectly chosen for the "stock unavailable" event fixed: Group overflow buttons were not displayed correctly Fixed: Patrons could get stuck when being served barrels instead of single drinks Fixed: Staff members could get stuck while crafting items Fixed: Staff could endlessly fetch and return cleaning gear if banned from all rooms requiring polishing Changed: Disabled text wrapping on the digital clock

0.70.10: Fixed: Wash Basins were getting dirty faster witch each use (up to 100% dirt after a single use)

0.70.9: Fixed: Building doors was broken

0.70.8: Fixed: Fire spark emitter was slightly too large, allowing sparks to pass through walls when a Soup Pot was placed against them Fixed: Atmosphere outputs could be left behind when a furniture's position changed Fixed: Time controls could get stuck when transitioning between the Tavern and the World Map Fixed: Loading a game while firefighting could sometimes show an error message Fixed: Filth tint was not updating correctly Fixed: Delivering soup to the Food Window failed when the Soup Pot required maintenance

0.70.7: Fixed: Taps were not recognized serving a drink after being moved

0.70.6: Fixed: Ordered water is carried in by a Dogsbody instead of the Chef Fixed: Taps were not recognized serving a drink after catching fire and requiring repair Fixed: It was possible to remove water from the Tavern Menu Fixed: "Reserved for" icons in info panels did not display their status correctly Fixed: Patron Attraction Board could sometimes get stuck after opening Fixed: Duplicate "Fight fire" context menu entry for staff Fixed: Room Bans are now ignored when a staff members assigned bed is in a banned room Fixed: Facility rating was too precise for prop stars Fixed: Possible stuck staff members sleeping while standing Fixed: Staff members could get stuck while refilling Fire Extinguishers Fixed: Possible stuck staff members when being clumsy Fixed: Possible stuck staff members when standing up from the Staff Desk Fixed: Soups on the Tavern Menu were not marked correctly in the Soup Selection Menu

Source

Steam News / 13 January 2026

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