Full notes
Full Tavern Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Performance
- Gameplay
- UI and audio
Tavern Adventures changes
We’ve been a bit quiet lately, and for a good reason. We’ve been focused on fixing issues, polishing systems, and shaping the game into the best version it can be. This meant fewer posts, but a lot of progress behind the scenes. What we worked on
New events added. More stories and more surprises. Yes, a dragon is involved and we will reveal it soon.
Major performance improvements. One of our biggest pain points is now significantly improved.
Playtesting and feedback sessions. We ran multiple tests and gathered valuable feedback to guide our next steps.
A bard is coming to the tavern. Expect music, atmosphere, and maybe a few unexpected moments. Sneak peak of the new art. Steam post image
What’s coming next
Updated key art with a more classic fantasy look.
A brand-new trailer that shows more of the game and how it actually feels to play.
Improved lighting for better mood and readability.
More food and drinks to expand your menu and keep guests happy.
New music to bring the tavern to life.
A new pet for your tavern. During adventures, you may find and adopt a small dragon.
Thank you for sticking with us and supporting the journey. More updates and reveals are coming soon 🍻
Source
Changelog.gg summarizes and formats this update. How we read updates.
