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Steam News26 November 20232y ago

Small Update Nov 26

GAMEPLAY Map 01 "Gunhed" : Increase starting ressource: +100 for Mission and Wave modes. Map 04 "It's a Trap" : Increase starting ressource: +200 for Mission and Wave modes.

In this update2

Full notes

Full Tau Cubis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • Maps
changedGAMEPLAYMap 01 "Gunhed" : Increase starting ressource: +100 for Mission and Wave modes.
changedGAMEPLAYMap 04 "It's a Trap" : Increase starting ressource: +200 for Mission and Wave modes.
changedGAMEPLAYMap 07 "It's a Maze" : Increase starting ressource: +200 for Mission and Wave modes.
changedGAMEPLAYMap 10 "Green Route" : Increase starting ressource: +400 for MIssion and Wave modes.
changedGAMEPLAYMap 10 "Green Route" : Reduce score required for Gold trophy.

Tau Cubis changes

changedMap 01 "Gunhed" : Increase starting ressource: +100 for Mission and Wave modes.
changedMap 04 "It's a Trap" : Increase starting ressource: +200 for Mission and Wave modes.
changedMap 07 "It's a Maze" : Increase starting ressource: +200 for Mission and Wave modes.
changedMap 10 "Green Route" : Increase starting ressource: +400 for MIssion and Wave modes.
changedMap 10 "Green Route" : Reduce score required for Gold trophy.

GAMEPLAY

  • Map 01 "Gunhed" : Increase starting ressource: +100 for Mission and Wave modes.

  • Map 04 "It's a Trap" : Increase starting ressource: +200 for Mission and Wave modes.

  • Map 07 "It's a Maze" : Increase starting ressource: +200 for Mission and Wave modes.

  • Map 10 "Green Route" : Increase starting ressource: +400 for MIssion and Wave modes.

  • Map 10 "Green Route" : Reduce score required for Gold trophy.

BUG

  • Option "Unlock all challenges" was not working in all cases.

Source

Steam News / 26 November 2023

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