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Steam News26 June 20251y ago

Update 19 - New Class: Cleric! Blacksmith Reforging!

Update v19 Patch Notes Simplifying version naming. Instead of 0.0.X style updates, future versions will just be numbered like "version 19" to keep things cleaner.

Full notes

Full Taskbar Titans update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes2 removals
  • UI and audio
  • Gameplay
  • Store
addedNew Features - Blacksmith – Reforging System: Allows rerolling a specific stat on an item; chosen stat is reset to 0, and its points are randomly redistributed. Cost WIP, may require materials in the future. - New Class: Cleric: Heals the lowest health party member and uses holy fire attacks. Unlockable via game progression like Ranger and Wizard. - "Lucky Item" Spawns: Includes extra potions, gold piles, and fairies. Poison vials may now spawn and hurt the party. - Sell All Button in Shops - Demo Access Update: Demo users can now play level 2.
removedGameplay Changes - Cleric: Healing targets the lowest party member by percentage. - Wizard: Heal targets the lowest player by percentage. Projectile speed increased. - Barbarian: Increased base power and health. - Lightning Bolt: May trigger thunderstorms (fires 2 + deity level bolts at 2-second intervals). - Fairy Healing: Now heals 50% of each party member’s health. - Poison Vials: Damage your party if picked up; can be removed with lightning bolt. - Armor Buff: Duration increased to 30 seconds. - Serendipity Buff: Tooltip now shows duration. Cost increased to 7. - Only crit damage numbers cause bonk animation.
removedAI / Behavior Updates - Players no longer wait for dying enemies. - Projectiles now pass through dying enemies.
addedUI / Visual Updates - Transparency Method: Updated for fewer issues with semi-transparent sprites. - UI Scaling: Some options currently disabled due to display changes. - Save Selection UI: Now appears after using the return home deity power. Pressing Start hides the panel if no switch is desired. - Toolbar Button: Now appears only on the right-most character and is smaller. Considering adding a move-able button for this. - Stage Selection Billboard: No longer interferes with the title screen. - Serendipity Buff Tooltip: Now shows duration.
addedBug Fixes / Technical Improvements - Save System: Now uses SteamID for the save folder, supporting multi-account setups. Auto-migration of saves to the new location. - Shop Inventory: Properly refreshes on each spawn. - Coins: No longer block projectiles. - Bird Loot: Now drops 0–3 potions and 0–(5x deity level) gold on hit. - Potion Lifespan: Potions stay for 5 minutes before vanishing. - Lots of small miscellaneous bug fixes.

Taskbar Titans changes

addedNew Features - Blacksmith – Reforging System: Allows rerolling a specific stat on an item; chosen stat is reset to 0, and its points are randomly redistributed. Cost WIP, may require materials in the future. - New Class: Cleric: Heals the lowest health party member and uses holy fire attacks. Unlockable via game progression like Ranger and Wizard. - "Lucky Item" Spawns: Includes extra potions, gold piles, and fairies. Poison vials may now spawn and hurt the party. - Sell All Button in Shops - Demo Access Update: Demo users can now play level 2.
removedGameplay Changes - Cleric: Healing targets the lowest party member by percentage. - Wizard: Heal targets the lowest player by percentage. Projectile speed increased. - Barbarian: Increased base power and health. - Lightning Bolt: May trigger thunderstorms (fires 2 + deity level bolts at 2-second intervals). - Fairy Healing: Now heals 50% of each party member’s health. - Poison Vials: Damage your party if picked up; can be removed with lightning bolt. - Armor Buff: Duration increased to 30 seconds. - Serendipity Buff: Tooltip now shows duration. Cost increased to 7. - Only crit damage numbers cause bonk animation.
removedAI / Behavior Updates - Players no longer wait for dying enemies. - Projectiles now pass through dying enemies.
addedUI / Visual Updates - Transparency Method: Updated for fewer issues with semi-transparent sprites. - UI Scaling: Some options currently disabled due to display changes. - Save Selection UI: Now appears after using the return home deity power. Pressing Start hides the panel if no switch is desired. - Toolbar Button: Now appears only on the right-most character and is smaller. Considering adding a move-able button for this. - Stage Selection Billboard: No longer interferes with the title screen. - Serendipity Buff Tooltip: Now shows duration.
addedBug Fixes / Technical Improvements - Save System: Now uses SteamID for the save folder, supporting multi-account setups. Auto-migration of saves to the new location. - Shop Inventory: Properly refreshes on each spawn. - Coins: No longer block projectiles. - Bird Loot: Now drops 0–3 potions and 0–(5x deity level) gold on hit. - Potion Lifespan: Potions stay for 5 minutes before vanishing. - Lots of small miscellaneous bug fixes.

Update v19 Patch Notes Simplifying version naming. Instead of 0.0.X style updates, future versions will just be numbered like "version 19" to keep things cleaner.

New Features - Blacksmith – Reforging System: Allows rerolling a specific stat on an item; chosen stat is reset to 0, and its points are randomly redistributed. Cost WIP, may require materials in the future. - New Class: Cleric: Heals the lowest health party member and uses holy fire attacks. Unlockable via game progression like Ranger and Wizard. - "Lucky Item" Spawns: Includes extra potions, gold piles, and fairies. Poison vials may now spawn and hurt the party. - Sell All Button in Shops - Demo Access Update: Demo users can now play level 2.

Gameplay Changes - Cleric: Healing targets the lowest party member by percentage. - Wizard: Heal targets the lowest player by percentage. Projectile speed increased. - Barbarian: Increased base power and health. - Lightning Bolt: May trigger thunderstorms (fires 2 + deity level bolts at 2-second intervals). - Fairy Healing: Now heals 50% of each party member’s health. - Poison Vials: Damage your party if picked up; can be removed with lightning bolt. - Armor Buff: Duration increased to 30 seconds. - Serendipity Buff: Tooltip now shows duration. Cost increased to 7. - Only crit damage numbers cause bonk animation.

AI / Behavior Updates - Players no longer wait for dying enemies. - Projectiles now pass through dying enemies.

UI / Visual Updates - Transparency Method: Updated for fewer issues with semi-transparent sprites. - UI Scaling: Some options currently disabled due to display changes. - Save Selection UI: Now appears after using the return home deity power. Pressing Start hides the panel if no switch is desired. - Toolbar Button: Now appears only on the right-most character and is smaller. Considering adding a move-able button for this. - Stage Selection Billboard: No longer interferes with the title screen. - Serendipity Buff Tooltip: Now shows duration.

Bug Fixes / Technical Improvements - Save System: Now uses SteamID for the save folder, supporting multi-account setups. Auto-migration of saves to the new location. - Shop Inventory: Properly refreshes on each spawn. - Coins: No longer block projectiles. - Bird Loot: Now drops 0–3 potions and 0–(5x deity level) gold on hit. - Potion Lifespan: Potions stay for 5 minutes before vanishing. - Lots of small miscellaneous bug fixes.

Source

Steam News / 26 June 2025

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