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Steam News25 October 20258mo ago

Tap Ninja v7.1.0 is live!

● Seasonal upgrades added - complete Seasonal tasks to earn Seasonal points, spend them to make the next Season easier! ● Each completed Season task gives a temporary GpS boost to the main game.

Full notes

Full Tap Ninja - Idle game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes9 additions9 changes0 removals
  • Events
  • Compatibility
  • Gameplay
  • Balance
  • UI and audio
  • Performance
added● Seasonal upgrades added - complete Seasonal tasks to earn Seasonal points, spend them to make the next Season easier!
changed● Each completed Season task gives a temporary GpS boost to the main game. Resets once the next Season starts
added● More dying compatibility added (use up to 4 different dyes to customize your heroes!)
changed● Improved the custom dye look
added● New Rare Earth Warrior hero - Tateju
changed● Away income has been boosted, now it takes into account all of the Pet abilities and average bonuses from Fireflies, previously it did not

Tap Ninja - Idle game changes

added● Seasonal upgrades added - complete Seasonal tasks to earn Seasonal points, spend them to make the next Season easier!
changed● Each completed Season task gives a temporary GpS boost to the main game. Resets once the next Season starts
added● More dying compatibility added (use up to 4 different dyes to customize your heroes!)
changed● Improved the custom dye look
added● New Rare Earth Warrior hero - Tateju

● Seasonal upgrades added - complete Seasonal tasks to earn Seasonal points, spend them to make the next Season easier!

● Each completed Season task gives a temporary GpS boost to the main game. Resets once the next Season starts

● More dying compatibility added (use up to 4 different dyes to customize your heroes!)

● Improved the custom dye look

● New Rare Earth Warrior hero - Tateju

● Away income has been boosted, now it takes into account all of the Pet abilities and average bonuses from Fireflies, previously it did not

● Away Income upgrades rebalanced and are now additive instead of multiplicative (base Away Income: 10%)

● Auto Battle toggle added - continue a win streak until a Province is captured or retry indefinitely. Usable only in Battles (unlocked by beating Town 56)

● Added a 'next' button to quickly start the next Battle

● Battle Retry button moved from the left side to the right side

● Upped the maximum Battle speed to x8

● Buffed heroes - Snow, Tomak, Demid, Keoru

● Nerfed heroes - Sayid, Momo, Belu

● Completing all School upgrades now displays a green checkmark on the main HUD

● In the Seasonal game, the School upgrade nodes now display the current & the maximum reachable level, instead of overall maximum level

● Added an ability to de-equip a Pet

● Added the Seasonal game quick-switching button on the side menu

● Steam - added a hotkey for switching to/from Conquest with F9, and to/from Seasonal game with F12

● Fan-made riddle compatibility added

● Fixed the phantom Wagons appearing behind the player during a Frenzy

● Fixed the issue with Energy sometimes not defeating all of the Wagons in a frenzy

● Active event timer performance improvements

● Some performance leaks plugged

● Bug fixes

Artwork made by Myaknroy - instagram

Source

Steam News / 25 October 2025

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