What changed
2 fixes0 additions1 change0 removals
- Gameplay
- Fixes
- UI and audio
changedAncient LibraryI wanted to write something funny about returning ancient overdue books, but the place is scary enough as it is without grumpy librarians and late fees, you´ll see! That's for the locations, we also have a ton of improvements for you to try.
fixedNew Camera SystemBefore the camera was always at a fixed distance behind you, but now it will react to the environment pulling it close to you if there's a wall or any other object, so now it won't clip behind stuff like it used to! Fancy!
fixedThe HotbarNow it won't let you pull items from it while you're playing (this is for you, Arbitrarium!) so the players that click and drag won't have any more problems while fighting! We have more in store for the next few weeks, stay tuned! Full Change log: 10/10/2016 -Temple Ruins is open! -The mysterious Sinking Island is open! -You can now click on a corpse to loot it instead of having to try to find the sometimes impossible loot bag. -New camera controller to keep camera from clipping through environment geometry. -Many changes you can't see yet (and a few that you can but shouldn't!) until the upcoming gems system is enabled. -Don't allow drag/drop of hotbar items unless we're in the equipment or spells window. -Fix positions of map markers for Forgotten Jungle quests. -Fix bugged map markers on Haste quest. -Add missing dropset to Arexis. -Add missing map reveal for Forgotten Jungle. -Major framerate optimizations in some areas. -Fixed bug: inventory icons shouldn't MIP. -Builds are now labeled with build number. -Show simple error message when trying to use an item from inventory while the item is on cooldown. -Add sound fx for boar, skeletons, skeleton mages. -Limit Arexis potions to 2 or 3 of each because some people reach him and just spam the buy button til all their gold is gone -Always show "Buy" button on merchant GUI. Let them know they don't have enough gold when they click it. -Madda and Mowg should now popup merchant window automatically at the end of the conversation after quest completion. -Fix several issues with passage guardian. -Fix bug where you can't hit thunderclap if you're OOM during mako's rage. -Fix bug where you can't save at docks totem if you're on the edge of town. -Fix bug: Madda says "Merchant" everytime you click on him once he's in merchant mode. -Fix bug: Madda and Mowg shouldn't disappear and
Tanzia changes
changedI wanted to write something funny about returning ancient overdue books, but the place is scary enough as it is without grumpy librarians and late fees, you´ll see! That's for the locations, we also have a ton of improvements for you to try.
fixedBefore the camera was always at a fixed distance behind you, but now it will react to the environment pulling it close to you if there's a wall or any other object, so now it won't clip behind stuff like it used to! Fancy!
fixedNow it won't let you pull items from it while you're playing (this is for you, Arbitrarium!) so the players that click and drag won't have any more problems while fighting! We have more in store for the next few weeks, stay tuned! Full Change log: 10/10/2016 -Temple Ruins is open! -The mysterious Sinking Island is open! -You can now click on a corpse to loot it instead of having to try to find the sometimes impossible loot bag. -New camera controller to keep camera from clipping through environment geometry. -Many changes you can't see yet (and a few that you can but shouldn't!) until the upcoming gems system is enabled. -Don't allow drag/drop of hotbar items unless we're in the equipment or spells window. -Fix positions of map markers for Forgotten Jungle quests. -Fix bugged map markers on Haste quest. -Add missing dropset to Arexis. -Add missing map reveal for Forgotten Jungle. -Major framerate optimizations in some areas. -Fixed bug: inventory icons shouldn't MIP. -Builds are now labeled with build number. -Show simple error message when trying to use an item from inventory while the item is on cooldown. -Add sound fx for boar, skeletons, skeleton mages. -Limit Arexis potions to 2 or 3 of each because some people reach him and just spam the buy button til all their gold is gone -Always show "Buy" button on merchant GUI. Let them know they don't have enough gold when they click it. -Madda and Mowg should now popup merchant window automatically at the end of the conversation after quest completion. -Fix several issues with passage guardian. -Fix bug where you can't hit thunderclap if you're OOM during mako's rage. -Fix bug where you can't save at docks totem if you're on the edge of town. -Fix bug: Madda says "Merchant" everytime you click on him once he's in merchant mode. -Fix bug: Madda and Mowg shouldn't disappear and
I know we're in October already! But we're just starting the month, so it's fair to name it like that! ; ) Here's what you came for, the update list!
Temple Ruins
You'll finally be able to open the door that takes you to the Temple Ruins! Beware of the zombies! And also make sure to bring the key to open it from the Forgotten Jungle...
Sinking Island
Another island! I hope you've been working on your upper body strength, because you have to row to get there! What's waiting for you there? We won't tell, but it will really come in handy for the rest of your adventure.
Ancient Library
I wanted to write something funny about returning ancient overdue books, but the place is scary enough as it is without grumpy librarians and late fees, you´ll see! That's for the locations, we also have a ton of improvements for you to try.
Corpse looting
The number one request we get from every streamer is that when you slain a big enemy, sometimes it's body covers the loot bags, so you'd have to click around blindly to find it. NO MORE! Now you can directly click on the corpse, you'll get the loot and the body will disappear! Like magic!
New Camera System
Before the camera was always at a fixed distance behind you, but now it will react to the environment pulling it close to you if there's a wall or any other object, so now it won't clip behind stuff like it used to! Fancy!
The Hotbar
Now it won't let you pull items from it while you're playing (this is for you, Arbitrarium!) so the players that click and drag won't have any more problems while fighting! We have more in store for the next few weeks, stay tuned! Full Change log: 10/10/2016 -Temple Ruins is open! -The mysterious Sinking Island is open! -You can now click on a corpse to loot it instead of having to try to find the sometimes impossible loot bag. -New camera controller to keep camera from clipping through environment geometry. -Many changes you can't see yet (and a few that you can but shouldn't!) until the upcoming gems system is enabled. -Don't allow drag/drop of hotbar items unless we're in the equipment or spells window. -Fix positions of map markers for Forgotten Jungle quests. -Fix bugged map markers on Haste quest. -Add missing dropset to Arexis. -Add missing map reveal for Forgotten Jungle. -Major framerate optimizations in some areas. -Fixed bug: inventory icons shouldn't MIP. -Builds are now labeled with build number. -Show simple error message when trying to use an item from inventory while the item is on cooldown. -Add sound fx for boar, skeletons, skeleton mages. -Limit Arexis potions to 2 or 3 of each because some people reach him and just spam the buy button til all their gold is gone -Always show "Buy" button on merchant GUI. Let them know they don't have enough gold when they click it. -Madda and Mowg should now popup merchant window automatically at the end of the conversation after quest completion. -Fix several issues with passage guardian. -Fix bug where you can't hit thunderclap if you're OOM during mako's rage. -Fix bug where you can't save at docks totem if you're on the edge of town. -Fix bug: Madda says "Merchant" everytime you click on him once he's in merchant mode. -Fix bug: Madda and Mowg shouldn't disappear and