What changed
1 fix1 addition1 change0 removals
- UI and audio
- Compatibility
fixedGameplay - Events are now optional when creating a custom town! - Custom towns may now require a minimum of 8 Private maids, feel free to leave Amber and Nord at home! - The current round number is now displayed above the End Turn button - Embiggened a few popups - Found and fixed an issue where AI players could accidentally complete your single player goals for you - Results screen now shows the number of non-VP maids instead of deck size as that is the tie-breaking rule - Score breakdown is now dynamic and will only show end-game bonuses relevant to the current game
addedGeneral - Another song has been added! I know we all love the song, but it could definitely use a friend - A new option in the video settings allows foil effects to be disabled - Added some better masking for cut ins to remove hard edges - The town selection screen has been reworked a bit - Your last customized town is now remembered and auto-populates - Enlarged cards and now allows for scrolling - Added tabs for different card types - Updated the design a bit - Updates to some typos and text formatting - There are a few new Steam achievements and tweaks to some existing achievements
changedUpcoming - The way has been paved to create more varying goals, so some levels in the first mansion may have their goals tweaked soon - Expanding the House is just around the corner and we're working to get it out of beta and into your mansion!
Tanto Cuore changes
fixedGameplay - Events are now optional when creating a custom town! - Custom towns may now require a minimum of 8 Private maids, feel free to leave Amber and Nord at home! - The current round number is now displayed above the End Turn button - Embiggened a few popups - Found and fixed an issue where AI players could accidentally complete your single player goals for you - Results screen now shows the number of non-VP maids instead of deck size as that is the tie-breaking rule - Score breakdown is now dynamic and will only show end-game bonuses relevant to the current game
addedGeneral - Another song has been added! I know we all love the song, but it could definitely use a friend - A new option in the video settings allows foil effects to be disabled - Added some better masking for cut ins to remove hard edges - The town selection screen has been reworked a bit - Your last customized town is now remembered and auto-populates - Enlarged cards and now allows for scrolling - Added tabs for different card types - Updated the design a bit - Updates to some typos and text formatting - There are a few new Steam achievements and tweaks to some existing achievements
changedUpcoming - The way has been paved to create more varying goals, so some levels in the first mansion may have their goals tweaked soon - Expanding the House is just around the corner and we're working to get it out of beta and into your mansion!
Change Log
Gameplay - Events are now optional when creating a custom town! - Custom towns may now require a minimum of 8 Private maids, feel free to leave Amber and Nord at home! - The current round number is now displayed above the End Turn button - Embiggened a few popups - Found and fixed an issue where AI players could accidentally complete your single player goals for you - Results screen now shows the number of non-VP maids instead of deck size as that is the tie-breaking rule - Score breakdown is now dynamic and will only show end-game bonuses relevant to the current game
General - Another song has been added! I know we all love the song, but it could definitely use a friend - A new option in the video settings allows foil effects to be disabled - Added some better masking for cut ins to remove hard edges - The town selection screen has been reworked a bit - Your last customized town is now remembered and auto-populates - Enlarged cards and now allows for scrolling - Added tabs for different card types - Updated the design a bit - Updates to some typos and text formatting - There are a few new Steam achievements and tweaks to some existing achievements
Upcoming - The way has been paved to create more varying goals, so some levels in the first mansion may have their goals tweaked soon - Expanding the House is just around the corner and we're working to get it out of beta and into your mansion!