In this update3
Full notes
Full Tanklike update
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What changed
- Gameplay
- UI and audio
- Events
- Performance
- Fixes
Tanklike changes
Additions
Steam achievements
Unlockable guns
New rooms
Booster pad, available in level editor
Controls reference in pause menu
More and improved SFX
Black bars at the edge of rooms
Mouseover tooltips for stats and abilities
A judgy little emoticon
One whole new ability
Adjustments
Improved the title screen
Improved some rooms
Minor change to the cost of abilities and extra lives
Improved the Missile's homing capabilities
Tanks that die from fire will some some fire of their own behind
Player stats have been moved to the corners of the screen
Kills shown at the end of a run will scroll
The Start button on a controller will now start the game if everyone is ready
One way shields in the level editor are easier to manage
Bugfixes
Fire SFX no longer continues to play when the game is paused
Dying while choosing a reward will properly remove the reward options
Fixed a performance issue with some particle effects
Enemy turrets no longer occasionally effected by some mystery colliders
The Gauss Laser ability destroys bullets as it should
The Speed Boost ability damages enemies as it should
The Barrel Drop ability works again
Fixed a bug that stopped ghost players from respawning
The one way shield and booster pad properly deselect in the level editor
Source
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