Full notes
Full Tank vs. Aliens update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
The first update for Tank vs. Aliens is on it's way! A big thank you to every one of you who has supported the project this far.
I've been continuing to gather feedback, playtest with my friends, and play the game myself to determine what needs improvement. Below, you'll find the list of what I intend to touch upon for the first update.
-Make it more apparent that coins are used for upgrades from the get-go (Is not obvious to first time players) -Correct wrong placement of text on death screen of final room -Add black border to "A door has opened" text notification -Make it more apparent from the get-go that coins are used for upgrades -Add tooltip if grenade or aux ability is not used for too long. (3-5 minutes) -New weapon (either laser or railgun) -Considering rebalance of shotgun
If there is anything you would like to see added to the game, or a bug I haven't caught yet, this is the place to tell me! Leave a comment, and let me know what you would like to have happen to Tank vs. Aliens.
Source
Changelog.gg summarizes and formats this update. How we read updates.
