Full notes
Full Tank Operations: European Campaign update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
Tank Operations: European Campaign changes
Dear players,
Please note that the versions in the early adopter branch are versionsdirectly out of the development process which probably contain some bugs and inconsistencies. The early adopter version is for players who are curious about the newest changes. Additionally, early adopter versions help us to evaluate some features with your help and your feedback, before they make it officially into the game.
Following the list of changes. Happy adopting :)
Yours team of Linked Dimensions
TO Early Adopter Update (1.9.2.0)
UI (still in progress)
Overhauled in-game ui - New buy menu - Show information on terrain, units in a building,... at bottom of screen - New main menu - New symbols in the select mission menu - Briefing now has a tactical preview of the map
Unit graphics Removed flags from the buildings, improved look of buildings Added shipwrecks for destroyed ships Improved weapon effects for ships Changed look of the propellers of US airplanes Parachute teams have a symbol to indicate what unit they are
Unit balancing 240mm “Black Dragon” has a smaller range now but the additional skill “Sniper” Infantry bunker refills hitpoints and ammunition of units Moved special skill “repair bridge” from the saboteur to the repair truck Anti-Tank Fireteam only have 6 ammo G.I. Fireteam has 12 ammo Sniper Team has 8 ammo Small flak bunker has special skill “Tracers” Small artillery bunker has special skill “Long range”
Unit misc. Renamed small flak bunker to flak post Renamed small artillery bunker to artillery post
Game mechanics Mountains now block the view of ground units
Misc. Fixed crashes and bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
