In this update2
Full notes
Full Tank Force update
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What changed
- Performance
- Server
- Gameplay
- UI and audio
- Maps
Tank Force changes
Check out the key changes below: 🛠 Technical & Visual Improvements:
Auto-Graphics Configuration: We’ve implemented a dynamic system that analyzes your hardware (CPU/GPU/RAM) to automatically select optimal settings. This ensures a stable FPS and helps prevent crashes.
- Memory OptimizationA massive overhaul of tank models and assets has reduced the game’s overall size by 150 MB while improving loading efficiency.
- Technical CleanupOptimized software modules and plugins for faster startup times and reduced system load.
Stable Connection: Redesigned network code to minimize sudden disconnects and ensure more reliable reconnection after internet drops.
- Tank Destruction EffectsImproved the visual explosion effects when a tank is destroyed by silver shells.
🗺 Gameplay & Quality of Life:
- Improved Experience for Low-End DevicesWe’ve updated the kick system with more lenient timeouts. Players on less powerful hardware will no longer be kicked from the match during long loading screens.
- Battle UI CustomizationImproved the HUD editor. Editable elements like health bars and consumable slots are now highlighted, making customization more intuitive and user-friendly.
- “Dora” Map Bridge FixFixed camera behavior on the railway bridge. Your sights will no longer glitch or hitch when passing through bridge structures, while the bridge itself still provides reliable protection from enemy shells.
- Vehicle Sale ConfirmationTo prevent accidental sales while comparing tanks, we’ve added a confirmation window. It will display the exact amount of resources you will receive before you confirm the sale.
Update 7.0.0 is live — jump into battle and see the improvements for yourself!
Source
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