What changed
0 fixes2 additions2 changes0 removals
changedA tougher opponentThe computer opponent now gives you a considerably more demanding game. Every mission in the campaign has been played through against it and tuned.
addedUnit LibraryA new Unit Library lists every unit in the game with its armour, movement, weapons and score values, banded row by row so the numbers read across cleanly. Open it from the Help menu.
changedCampaign balanceAll sixty-eight missions have been reviewed and updated for playability and balance, with deadlines, casualty limits and objective conditions adjusted where a mission could not be won. 'Hit the Beach' also opens correctly from the campaign menu again.
addedOn the battlefieldVehicles and artillery can now move through barbed wire, the German 7.5cm KwK37's range and armour-piercing values have been updated, and towed artillery and their transports are treated as unarmoured in combat, as their crews and vehicles are.
Tank Battle: Normandy changes
changedThe computer opponent now gives you a considerably more demanding game. Every mission in the campaign has been played through against it and tuned.
addedA new Unit Library lists every unit in the game with its armour, movement, weapons and score values, banded row by row so the numbers read across cleanly. Open it from the Help menu.
changedAll sixty-eight missions have been reviewed and updated for playability and balance, with deadlines, casualty limits and objective conditions adjusted where a mission could not be won. 'Hit the Beach' also opens correctly from the campaign menu again.
addedVehicles and artillery can now move through barbed wire, the German 7.5cm KwK37's range and armour-piercing values have been updated, and towed artillery and their transports are treated as unarmoured in combat, as their crews and vehicles are.
A tougher opponent
The computer opponent now gives you a considerably more demanding game. Every mission in the campaign has been played through against it and tuned.
Unit Library
A new Unit Library lists every unit in the game with its armour, movement, weapons and score values, banded row by row so the numbers read across cleanly. Open it from the Help menu.
Campaign balance
All sixty-eight missions have been reviewed and updated for playability and balance, with deadlines, casualty limits and objective conditions adjusted where a mission could not be won. 'Hit the Beach' also opens correctly from the campaign menu again.
On the battlefield
Vehicles and artillery can now move through barbed wire, the German 7.5cm KwK37's range and armour-piercing values have been updated, and towed artillery and their transports are treated as unarmoured in combat, as their crews and vehicles are.