Full notes
Full Tank 99 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
- Maps
- Gameplay
changedReduced easy side-lane rushes on selected handcrafted stages.
addedAdded light, breakable brick chokepoints on open edge approaches so enemies can no longer drive straight down the flanks to the base.
changedKept the changes sparse to avoid blocking mid-map play or creating pile-ups at the HQ.
Tank 99 changes
changedReduced easy side-lane rushes on selected handcrafted stages.
addedAdded light, breakable brick chokepoints on open edge approaches so enemies can no longer drive straight down the flanks to the base.
changedKept the changes sparse to avoid blocking mid-map play or creating pile-ups at the HQ.
Reduced easy side-lane rushes on selected handcrafted stages.
Added light, breakable brick chokepoints on open edge approaches so enemies can no longer drive straight down the flanks to the base.
Kept the changes sparse to avoid blocking mid-map play or creating pile-ups at the HQ.
Source
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